Who Built These Decks?!? | Extra Turns 65 | Magic: the Gathering Commander Gameplay EDH MTG thumbnail Blurred backdrop thumbnail
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Who Built These Decks?!? | Extra Turns 65 | Magic: the Gathering Commander Gameplay EDH MTG

The Command Zone


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Eriette, the Beguiler

    Eriette, the Beguiler

    Utilizes enchantments and auras to steal opponents' creatures and permanents, supported by enchantress synergies and card draw to maintain control and leverage stolen resources.

  • Indominus Rex, Alpha

    Indominus Rex, Alpha

    Focuses on discarding creatures with multiple keywords to the commander’s ability to create a large, keyword-rich monstrosity while drawing cards, then using recursion or mastery spells to recover discarded creatures for a powerful finish.

  • Felisa, Fang of Silverquill

    Felisa, Fang of Silverquill

    Leverages artifact creatures with modular counters and sacrifice outlets to generate numerous tokens through Felisa's death trigger, aiming to overwhelm opponents with an army of inkling tokens.

  • Bruse Tarl, Boorish Herder Ikra Shidiqi, the Usurper

    Bruse Tarl, Boorish Herder & Ikra Shidiqi, the Usurper

    Plays legendary creatures to maximize combat effectiveness, using lifelink to sustain life totals and apply constant pressure, aiming for a historic-themed aggressive win.

Gameplay Insights

  • 1

    Casting Indominus Rex Alpha and discarding multiple creatures to create a hexproof, flying, deathtouch, trample, vigilance, lifelink monstrosity was a pivotal moment that drastically shifted the board state.

  • 2

    The synergy between modular artifact creatures and Felisa’s death trigger allowed for continuous token generation, pressuring opponents to find answers quickly.

  • 3

    Bruse and Ikra’s use of legendary creatures with lifelink enabled them to maintain a strong life total while applying steady combat pressure.

  • 4

    Eriette’s enchantment and aura strategies focused on stealing opponents’ creatures, creating a unique form of board control that could disrupt other players’ plans.

  • 5

    Players carefully balanced aggression and defense in early turns, setting up their synergies before engaging in larger combat phases or key plays.

  • 6

    Removal and disruption were critical in attempting to manage the overwhelming threat posed by Indominus Rex Alpha’s keyword-rich monstrosity.

Notable Cards

  • Guardian Project

    Guardian Project

  • Arcane Signet

    Arcane Signet

  • Esper Sentinel

    Esper Sentinel

  • Metastatic Evangel

    Metastatic Evangel

  • Monumental Henge

    Monumental Henge

Gameplay Summary

The game began with players establishing their mana bases and early board presence, with some classic plays like turn-two Arcane Signet and various supportive creatures entering the battlefield.

Early combat was light but strategic, with players testing the waters and building towards their respective synergies.

The player piloting Indominus Rex Alpha made a significant turning point by casting their commander and discarding multiple creatures to create a massive keyword-monstrosity with flying, deathtouch, hexproof, vigilance, trample, and lifelink, drawing a substantial number of cards afterward.

This board presence posed a serious threat to the table, prompting a search for answers to handle the overwhelming power and resilience of Indominus Rex Alpha.

Meanwhile, other players focused on their deck strategies, including Felisa's sacrifice and token generation synergy, Bruse and Ikra's aggressive legendary combat strategy with lifelink, and Eriette's aura-based steal-and-control tactics.

The tension escalated as players sought to stabilize or turn the tide against the Indominus Rex Alpha threat, utilizing removal and disruption to maintain parity and leverage their unique deck strengths.

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