Is Stealing Any Permanent the Best Interaction??? | Commander/EDH Gameplay thumbnail Blurred backdrop thumbnail
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Is Stealing Any Permanent the Best Interaction??? | Commander/EDH Gameplay

Casual Commander


Commanders featured in this Gameplay Reviewed & Verified

Decklist

Deck & Commander Strategies

  • Lathril, Blade of the Elves

    Lathril, Blade of the Elves

    This deck aims to generate a large number of Elf tokens quickly and overwhelm opponents with wide attacks, utilizing Skull Clamp for card draw.

  • Baral, Chief of Compliance

    Baral, Chief of Compliance

    A control-focused deck that aims to disrupt opponents' plays with counterspells and Patron Wizard.

  • Lord Windgrace

    Lord Windgrace

    This deck leverages land-based strategies and interactions. Cards like Azusa, Lost but Seeking and Blood Chief's Ascension are key to its plan.

  • Memnarch

    Memnarch

    The Memnarch deck seeks to ramp up, cast the commander, and take control of opponents' permanents, with Cyclonic Rift for board control and Seagate Restoration for card advantage.

Gameplay Insights

  • 1

    The early casting of Lathril, Blade of the Elves, and the subsequent generation of Elf tokens posed a significant threat to the board state.

  • 2

    The Baral, Chief of Compliance player effectively used Patron Wizard to counter key spells, showcasing the deck's control capabilities.

  • 3

    The attempt by the Memnarch player to cast Seagate Restoration was thwarted by Patron Wizard, highlighting the importance of timing and available mana in the face of control decks.

  • 4

    The Lord Windgrace player's use of Azusa, Lost but Seeking to rapidly put multiple lands into play showed the power of a land-based strategy.

Notable Cards

  • Patron Wizard

    Patron Wizard

  • Cyclonic Rift

    Cyclonic Rift

  • Azusa, Lost but Seeking

    Azusa, Lost but Seeking

Gameplay Summary

The game started with a strong opening by the Lathril, Blade of the Elves player, casting their commander on turn two and utilizing a Soul Ring for ramp.

They quickly started creating Elf tokens and used a Skull Clamp for card draw, giving them a significant early game advantage.

The Baral, Chief of Compliance player focused on control and disruption, using a Patron Wizard to counter spells.

Meanwhile, the Memnarch player aimed for ramp and control with cards like Seagate Restoration and Cyclonic Rift.

The Lord Windgrace player employed a land-centric strategy, putting multiple lands into play with the help of Azusa, Lost but Seeking and getting a Blood Chief's Ascension down early.

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