Urza, Omnath, Go-Shintai, Saskia | Commander Gameplay thumbnail Blurred backdrop thumbnail
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Urza, Omnath, Go-Shintai, Saskia | Commander Gameplay

The Dankest Dungeon


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Urza, Lord Protector

    Urza, Lord Protector

    Urza's deck aimed to gain control and generate value through artifacts while aiming for a combo finish with Sensei's Divining Top.

  • Omnath, Locus of Creation

    Omnath, Locus of Creation

    Omnath's strategy revolved around maximizing landfall triggers for incremental value and board advantage.

  • Go-Shintai of Life's Origin

    Go-Shintai of Life's Origin

    Go-Shintai's deck leveraged a Shrine-based strategy to incrementally gain life and whittle down their opponents' life totals.

  • Saskia the Unyielding

    Saskia the Unyielding

    Saskia's deck focused on a human tribal strategy with a strong offensive and token generation for board presence and damage multiplication.

Gameplay Insights

  • 1

    The early play of Defending Silence significantly shaped the game by limiting the number of non-creature spells each player could cast per turn.

  • 2

    Saskia's player made a particularly aggressive move by sacrificing Thalia's Lieutenant to Kelsar, generating additional token creatures and drawing a card.

  • 3

    The choice of Supreme Verdict from the Mystical Tutor was a game-changing moment, preparing for a decisive board wipe.

  • 4

    The presence of Rhystic Study and the subsequent tax on spell casting provided a control element to the game, forcing the other players to adjust their strategies.

Notable Cards

  • Sensei's Divining Top

    Sensei's Divining Top

  • Rhystic Study

    Rhystic Study

  • Sanctum of Stone Fangs

    Sanctum of Stone Fangs

  • Supreme Verdict

    Supreme Verdict

Gameplay Summary

The game began with a slow start due to multiple mulligans, but the pace picked up quickly.

Urza's player made an early attempt to gain control through a Rhystic Study play, but their plans were thwarted by Defending Silence.

Go-Shintai's player used a Shrine-centered strategy to incrementally gain advantage over their opponents.

Saskia's player displayed a strong offensive strategy using a combination of Human tribal synergies and token generation to establish a formidable board presence.

Omnath's player had a rough start due to the lack of landfall triggers but managed to stabilize later in the game.

After a few rounds of back-and-forth, the game concluded with a comprehensive board wipe, clearing the path for the final victory.

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