Deck Strategies
Edgar Markov
Aggressively builds a vampire tribal board with token generation and triggers from vampire spells to overwhelm opponents through incremental damage and wide board presence.
Greven, Predator Captain
Ramp and midrange value, utilizing life loss synergies and card advantage through tutoring and reanimation, aiming to grind out opponents with incremental advantages.
Narset, Enlightened Master
Control and value, leveraging noncreature spells, card draw, and board wipes to maintain tempo, while setting up powerful spells to close out the game.
Yuriko, the Tiger's Shadow
Stealth and ninjutsu-based commander damage, triggering reveals to refill hand and maintain pressure through evasive creatures and damage triggers.
Gameplay Insights
- 1
Edgar Markov's token generation combined with Impact Tremors created a powerful damage engine that pressured all opponents simultaneously.
- 2
Yuriko's ninjutsu plays allowed repeated unblockable damage and card advantage by revealing high-cost spells off the top of the deck.
- 3
Narset's use of Blasphemous Act reset the board state, giving her a chance to stabilize and refocus on casting spells for advantage.
- 4
Greven's slower ramp strategy was hampered by early pressure and removal, preventing him from fully realizing his deck's potential.
- 5
The timing of paying Ristic Study taxes was crucial, balancing card advantage versus mana efficiency in a taxing multiplayer environment.
Notable Cards
Impact Tremors
Legion's Landing // Adanto, the First Fort
Snapcaster Mage
Scroll Rack
Manifold Key
Blasphemous Act
Vampiric Tutor
Silent Arbiter
Commandeer
Summary
The game featured a four-player Commander match with Edgar Markov, Greven Predator Captain, Narset Enlightened Master, and Yuriko the Tiger's Shadow. Early on, players developed their boards with ramp and value creatures, while Edgar Markov leveraged his vampire tribal synergies. Impact Tremors and token generation from Edgar's triggers steadily chipped away at opponents' life totals. Yuriko utilized ninjutsu and evasive creatures to apply consistent commander damage, triggering reveals that refilled her hand and pressured others. Narset focused on casting value spells and controlling the board, including a Blasphemous Act that cleared much of the battlefield. Greven attempted a slower ramp and value strategy, but struggled to establish a presence.