Oh, The Places You'll Go... In Commander! - EDH Gameplay Ep 143 thumbnail Blurred backdrop thumbnail

Oh, The Places You'll Go... In Commander! - EDH Gameplay Ep 143

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Decked Out EDH 152 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Treebeard, Gracious Host

    Treebeard, Gracious Host

    A life gain and tree/token-focused deck that aims to build a tall, defensive board state before overwhelming opponents with large creatures and token generation.

  • Agent of the Shadow Thieves

    Agent of the Shadow Thieves

    A commander-centric aggressive deck that buffs the commander when attacking, gaining deathtouch and indestructibility to pressure opponents and maintain board presence.

  • Alora, Merry Thief

    Alora, Merry Thief

    A tempo and theft strategy that uses bounce and steal effects to disrupt opponents' boards while attacking and gaining incremental advantage.

  • Gorex, the Tombshell

    Gorex, the Tombshell

    A graveyard recursion deck focused on milling cards to fuel recursion and stacking turtle creatures under the commander for repeated value when attacking or dying.

  • Roxanne, Starfall Savant

    Roxanne, Starfall Savant

    An artifact synergy deck that generates artifact tokens to deal damage and ramp mana, using artifact triggers to control the board and accelerate game pace.

Gameplay Insights

  • 1

    Gorex's player capitalized on graveyard milling and recursion to maintain board presence despite early losses, using Out of the Tombs and Overlord of the Balem to repeatedly bring back creatures.

  • 2

    Roxanne's artifact token generation synergized with Ingenious Artillist to deal incremental damage to all opponents, helping to chip away at life totals while ramping mana.

  • 3

    Alora's ability to bounce attacking creatures disrupted combat phases and slowed down aggressive plays, forcing opponents to reconsider attacking strategies.

  • 4

    Treebeard's player focused on building a defensive board with evolve creatures like Scurry Oak to generate tokens and slowly grow their board strength.

  • 5

    The use of Aursed Marauder forced players to sacrifice creatures, which slowed down aggressive strategies and removed threats, impacting Gorex's recursion plan temporarily.

Notable Cards

  • Out of the Tombs

    Out of the Tombs

  • Scurry Oak

    Scurry Oak

  • Roxanne, Starfall Savant

    Roxanne, Starfall Savant

  • Agent of the Shadow Thieves

    Agent of the Shadow Thieves

Gameplay Summary

The game began with a thematic setup inspired by Dr. Seuss's birthday, featuring commanders that embody various whimsical or literary themes.

Early turns focused on establishing mana bases and board presence, with players deploying key creatures and enchantments to set their strategies in motion.

Notably, Gorex the Tombshell's player started stacking turtles and setting up graveyard recursion with cards like Out of the Tombs and Overlord of the Balem, milling cards to fuel their graveyard and reclaim key creatures.

Meanwhile, Roxanne, Starfall Savant's player ramped with artifacts and leveraged Ingenious Artillist to chip away at opponents.

The Allora, Merry Thief player applied pressure by stealing or bouncing creatures and disrupting opponents' boards.

Treebeard, Gracious Host maintained a defensive posture initially, building a strong board with creatures like Scurry Oak to generate tokens and ramp.

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