Deck & Commander Strategies

Estrid, the Masked
This deck is an enchantress strategy, focusing on enchanting lands to generate big mana and draw cards. The ultimate goal of the deck is to combo off or play big threats like Eldrazi.

Skullbriar, the Walking Grave
This is a zombie tribal deck with two main win conditions: Skullbriar beats and a potential combo involving Gravecrawler and Nim Deathmantle.

Giada, Font of Hope
This deck aims to slow down opponents with stax pieces while amassing an army of angels to deal significant damage.

Tetsuko Umezawa, Fugitive
This deck combines control and interaction elements with small creatures that have on-combat damage effects. The ultimate goal is to achieve an infinite turn combo.
Gameplay Insights
- 1
Carlos effectively utilized his commander, Estrid, to create a massive mana advantage by enchanting his lands.
- 2
Jeff's aggressive start with Skullbriar put early pressure on the opponents.
- 3
Anna's play of Soul Warden synergized well with her commander, Giada, providing her with incremental life gain.
- 4
Josh's use of Hidden Strings ciphered onto Salvage Drone showcased an interesting interaction, setting the stage for his potential infinite turn combo.
- 5
The casting of an overloaded Cyclonic Rift by Carlos served as a major turning point, resetting the board and putting him in a strong position.
Notable Cards
-

Estrid, the Masked
-

Skullbriar, the Walking Grave
-

Giada, Font of Hope
-

Tetsuko Umezawa, Fugitive
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Cyclonic Rift
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Nim Deathmantle
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Soul Warden
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Sensei's Divining Top
Gameplay Summary
The game kicked off with all players ramping up their mana sources and setting up their boards.
Estrid, the Masked, played by Carlos, quickly started beefing up his mana base by enchanting his lands.
Skullbriar, the Walking Grave, played by Jeff, started off aggressively with early swings, along with setting up a potential combo with Nim Deathmantle.
Meanwhile, Anna, playing Giada, Font of Hope, focused on life gain and building up her angel army.
Lastly, Josh, running Tetsuko Umezawa, Fugitive, was playing a control strategy, disrupting the opponents while aiming for an infinite turn combo.
One of the major turning points in the game was when Carlos cast an overloaded Cyclonic Rift, bouncing all nonland permanents to their owners' hands, resetting the board to his advantage.
However, the game is far from over with all players rebuilding their board states and preparing for the next round of interaction.













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