Deck Strategies
Malcolm, Keen-Eyed Navigator & Tana, the Bloodsower
Aggressive token production combined with incremental value from Malcolm's draw and Tana's token generation, aiming to apply early pressure and leverage synergies with hatebears and creatures to disrupt opponents.
Kenrith, the Returned King
Flexible midrange control and combo support, utilizing Kenrith’s versatile abilities to gain value, interact with opponents, and enable combos or finishers.
Tevesh Szat, Doom of Fools & Kraum, Ludevic's Opus
Control and combo-oriented plan focusing on generating infinite mana and card advantage with artifacts and spells, then finishing with powerful spells or damage output.
Tayam, Luminous Enigma
A toolbox control deck that manipulates the board state with counterspells, removal, and value creatures, aiming to disrupt opponents and find a winning combo or value engine.
Gameplay Insights
- 1
The use of Dress Down was crucial in neutralizing Toxic Deluge, preventing a board wipe and maintaining board presence.
- 2
A key miscalculation with Ad Nauseam led to a player’s early exit, highlighting the risk of combo lines without precise life total and card management.
- 3
Infinite mana was achieved through Corridor Monitor untap combos, demonstrating the power of efficient mana engines in cEDH.
- 4
Early hatebear creatures applied meaningful pressure and disrupted mana ramp, slowing down combo assembly for opponents.
- 5
Players prioritized disruption and timing, using spells like Manglehorn and counterspells to control the pace and deny opponents’ critical pieces.
Notable Cards
Ad Nauseam
Mystical Tutor
Corridor Monitor
Dress Down
Manglehorn
Toxic Deluge
Mana Crypt
Expedition Map
Summary
The game began with all four players establishing their mana bases and early board presence, with key plays including early ramp, Mystical Tutor, and hatebear creatures creating pressure. A pivotal moment came when one player cast Ad Nauseam, attempting a high-risk combo but ultimately miscalculated, resulting in their elimination. Throughout the game, players interacted heavily with disruption spells like Dress Down to counter opponents' key threats and maintain control. Late in the game, infinite mana combos emerged as the winning strategy. One player successfully assembled infinite untaps using Corridor Monitor and mana-producing creatures, enabling a devastating attack that ended the game decisively. The game showcased classic cEDH themes of efficient disruption, combo assembly, and precise timing, with the hatebear deck applying early pressure and the combo decks closing out via infinite mana and damage.