Tevesh/Thrasios | Yuriko | Flubs | Wandering Minstrel | Casting Cost cEDH | cEDH Gameplay thumbnail Blurred backdrop thumbnail

Tevesh/Thrasios | Yuriko | Flubs | Wandering Minstrel | Casting Cost cEDH | cEDH Gameplay

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Casting Cost cEDH 41 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Tevesh Szat, Doom of Fools Thrasios, Triton Hero

    Tevesh Szat, Doom of Fools / Thrasios, Triton Hero

    Utilizes combo-centric strategies focusing on generating massive mana and drawing through the deck quickly, leveraging cards like Mox Diamond and Sensei's Top to assemble combos and control the game via efficient tutors and disruption.

  • Flubs, the Fool

    Flubs, the Fool

    Leverages graveyard synergy and recursion to generate value and combo pieces, using tools like Eternal Witness and Fossil's Oracle to cycle through the deck and set up powerful interactions.

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Focuses on ninja tribal mechanics, using evasive creatures and ninjutsu to deal damage and trigger Yuriko's ability to draw cards and deal incremental damage, aiming to leverage ninjas for tempo and chip damage.

  • The Wandering Minstrel

    The Wandering Minstrel

    Centers on efficient card draw and tempo, deploying cheap creatures and enchantments like Mystic Remora to tax opponents' spells and maintain card advantage, facilitating a control or combo finish.

Gameplay Insights

  • 1

    Generating infinite green mana with Hazelbore Brewmaster was a critical turning point enabling explosive plays and casting large spells to gain massive advantage.

  • 2

    The decision to feed or not feed Mystic Remora highlighted the diplomatic and resource management aspects of multiplayer cEDH games.

  • 3

    Using Noxious Revival to protect key cards from disruption showcased the importance of recursion in maintaining combo integrity.

  • 4

    Doubling triggers and responses on Sensei's Top and similar cards allowed for complex stack interactions that maximized card draw and information advantage.

  • 5

    Careful timing of tutors like Vampiric Tutor to find ninja or combo pieces was essential for maintaining pressure and setting up win conditions.

Notable Cards

  • Mox Diamond

    Mox Diamond

  • Vampiric Tutor

    Vampiric Tutor

  • Mystic Remora

    Mystic Remora

  • Nature's Rhythm

    Nature's Rhythm

  • Eternal Witness

    Eternal Witness

  • Cloud of Faeries

    Cloud of Faeries

  • Training Grounds

    Training Grounds

  • Mental Misstep

    Mental Misstep

  • Noxious Revival

    Noxious Revival

Gameplay Summary

The game started with each player setting up their board with efficient mana rocks and key utility lands, quickly establishing the groundwork for their respective strategies.

Early plays involved ramping and card draw, such as casting Mox Diamond, Sensei's Top, and Mystic Remora, setting the stage for powerful midgame turns.

One pivotal moment was the generation of infinite green mana through a combination involving Hazelbore Brewmaster, allowing a player to ramp explosively and cast significant spells like Nature's Rhythm for massive advantage.

Throughout the game, players utilized tutors like Vampiric Tutor to find essential pieces, including ninjas and combo enablers, while also managing resources carefully to maintain tempo and control the board.

Interactions like countering with Mental Misstep and using Noxious Revival to protect key cards added layers of complexity to the gameplay.

The game featured strategic decisions around whether to feed Mystic Remora or not, reflecting nuanced diplomacy and resource management in multiplayer games.

The board state evolved with players recurring cards like Fossil's Oracle via Eternal Witness, and deploying disruptive creatures like Cloud of Faeries to untap lands and facilitate combos.

The game remained highly interactive, with players leveraging their deck synergies and card advantage to push towards lethal or lock conditions.

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