Deck Strategies
Shelob, Child of Ungoliant
This deck focused on generating value through spiders and food tokens. The win condition was to overwhelm opponents with a broad army of creatures.
King of the Oathbreakers
This deck aimed to create a large army of Spirit tokens and boost them for heavy attacks. The player also attempted to disrupt opponents' boards using cards like Cauldron Haze.
Fangorn, Tree Shepherd
The strategy revolved around ramping mana and triggering powerful effects through Genesis Wave. However, the player was consistently disrupted, preventing the full realization of this strategy.
Tom Bombadil
The deck used a ramp strategy to generate a large number of troll tokens and control the board with bounce effects. However, it was unable to handle the relentless attacks from the King of the Oathbreakers and Shelob, Child of Ungoliant.
Gameplay Insights
- 1
Sam's use of Waking the Trolls to destroy and later resurrect Extra's Overgrown Tomb was an innovative play that boosted his forces significantly.
- 2
John's strategic use of Cauldron Haze to phase out his Spirit creatures was a crucial defensive move that allowed him to maintain board presence.
- 3
Extra's Silklash Spider play was a game-changer, wiping out all of John's Flyers and triggering multiple activations of Shelob.
- 4
Tom's attempt to regain control with Genesis Wave for x equals 13 was a desperate but ineffective move against the overwhelming forces of the other players.
Notable Cards
Waking the Trolls
Silklash Spider
Genesis Wave
Cauldron Haze
Clarion Spirit
Summary
The game kicked off with players deploying their lands and casting their commanders. A key turning point was when Tom Bombadil's player, Sam, used Waking the Trolls to destroy Extra's Overgrown Tomb and later managed to bring it back from the graveyard. This, along with the help of Weaver, created a total of 10 trolls. However, the game took a drastic turn when John, King of the Oathbreakers' player, attacked Sam, Tom, and Extra simultaneously, triggering melee and giving all Spirits +3/+3. This resulted in Sam's elimination and significant damage to Tom. Later, Extra unleashed his hidden ace, Silklash Spider, wiping out all of John's Flyers and triggering Shelob multiple times. Tom made a final attempt to regain control by casting Genesis Wave for x equals 13, but it wasn't enough. Eventually, Extra managed to finish Tom off and John conceded, making Extra the winner of the game.