Deck Strategies
The Colossal Dreadmaw
Cast Colossal Dreadmaw repeatedly using a replacement ability that lets you cast any card as if it were Colossal Dreadmaw, aiming to dominate the battlefield with massive creatures.
Anax and Cymede & Kynaios and Tiro
A group hug deck that encourages all players to draw cards and ramp lands, with a minor Voltron approach to apply pressure and maintain board presence.
Chea, Friend to Maybe Too Many
Leverages familiars that gain flash, tapping to add mana and cause opponents to lose life based on the number of familiars, functioning as a direct damage win condition.
Kozilek, Compleated
A disruptive deck mixing poison counters, eldrazi threats, and artifact synergies to counter group hug effects and control the board while setting up multiple win routes.
Gameplay Insights
- 1
The Colossal Dreadmaw player's use of the replacement ability to cast Colossal Dreadmaw on top of itself created a stacking threat that pressured all opponents early.
- 2
Anax and Cymede & Kynaios and Tiro's group hug approach allowed all players to draw cards and ramp lands, which slowed aggressive plays but ensured a steady flow of resources for everyone.
- 3
Chea's familiars with flash provided surprise blockers and attackers, with the commander’s activated ability steadily draining opponents’ life totals.
- 4
Kozilek, Compleated attempted to disrupt the group's resource acceleration by using artifact removal and proliferate effects while setting up a poison counter strategy.
- 5
Early plays such as Soul Ring and Gilded Goose helped accelerate mana production, enabling quicker deployment of threats and combos.
- 6
The use of Tasios's Welcome synergized well with Anax and Cymede & Kynaios and Tiro's strategy by drawing cards when low-cost creatures entered the battlefield.
- 7
Players balanced friendly banter and cooperation with competitive plays, highlighting the tension between the group hug deck and the more aggressive and disruptive strategies.
Notable Cards
Colossal Dreadmaw
Gilded Goose
Haywire Mite
Prismatic Vista
Alseid of Life's Bounty
Throne of Geth
Summary
The game featured four unique commanders from Mystery Booster 2, each bringing distinct dynamics to the table. The Colossal Dreadmaw player focused on repeatedly casting the Colossal Dreadmaw itself, leveraging a replacement ability that allowed casting any card as if it were the Colossal Dreadmaw, stacking threats and overwhelming opponents with large creatures. Meanwhile, the player piloting Anax and Cymede & Kynaios and Tiro ran a group hug style deck, encouraging everyone to draw cards and play lands while adding a slight Voltron aspect to their strategy. Chea, Friend to Maybe Too Many centered around familiars, with a win condition that dealt incremental damage to opponents based on the number of familiars controlled, effectively functioning as a 'win-on-a-stick.' Lastly, Kozilek, Compleated brought a disruptive and somewhat chaotic element, mixing eldrazi, poison counters, and countermeasures to the group hug strategy, aiming to control the board while building toward a multifaceted win condition.