Deck Strategies
Hashaton, Scarab's Fist
Utilizes graveyard recursion and sacrifice effects to generate zombie tokens and value, leveraging cards like Tortured Existence and Death Baron to build a resilient, draining zombie army.
Breya, Etherium Shaper
Focuses on artifact synergies and flicker effects using Master Transmuter to reuse powerful creatures like Angel of Ruins, while advancing the Lost Mine of Fand dungeon for treasures and card draw.
Zellix, Sanity Flayer
Generates horror tokens through commander activations, combining with creatures that trigger on creature deaths and milling to control opponents and pressure life totals.
Varis, Silverymoon Ranger
Leverages adventure and venturing into dungeons to create treasure tokens and card advantage, while utilizing synergistic creatures like Garuk Wildspeaker and Lanovir Visionary to ramp and produce tokens.
Haunted One
Not explicitly detailed in gameplay but likely focuses on graveyard interaction and aggressive creature strategies, supporting sacrifice and reanimation themes.
Gameplay Insights
- 1
Master Transmuter’s repeated flickering of key creatures like Angel of Ruins was crucial for maintaining board presence and triggering beneficial enter-the-battlefield effects.
- 2
Venturing into the Lost Mine of Fand dungeon multiple times provided consistent treasure generation and card draw, fueling ramp and spellcasting.
- 3
The synergy between Pack Guardian and flicker effects enabled the creation of multiple wolf tokens, amplifying offensive pressure and board control.
- 4
Use of Fleshbag Marauder early on helped control the board by forcing sacrifices, which also triggered various death and token abilities.
- 5
Tortured Existence combined with Death Baron created a strong zombie tribal presence that drained opponents while providing resilience through recursion.
- 6
Nissa, Who Shakes the World was a pivotal late-game play, animating lands and enabling a large, trampling army to overwhelm opponents.
- 7
Players carefully navigated combat phases, using blockers and tokens to minimize damage while maximizing value from triggers and death effects.
Notable Cards
Master Transmuter
Fleshbag Marauder
Tortured Existence
Death Baron
Nemesis of Reason
Guiltfeeder
Nissa, Who Shakes the World
Pack Guardian
Reclamation Sage
Astral Drift
Banner of Kinship
Summary
The game began with a relatively slow establishment of lands and early plays, with each player developing their board and setting up key pieces. Early interactions included creature sacrifices triggered by Fleshbag Marauder and the use of Master Transmuter to flicker impactful creatures like Angel of Ruins, which helped gain incremental advantages. The players also ventured into the Lost Mine of Fand to generate treasures and draw cards, fueling their midgame plans. As the game progressed, combat became more intense, with multiple players attacking and blocking strategically to manage board presence and life totals. Key turning points included Benwa’s use of dungeon venturing to generate tokens and draw cards, combined with powerful utility creatures such as Reclamation Sage to disrupt opponents' artifacts. Desmond’s Zelix deck utilized horror tokens and synergies with creatures like Guiltfeeder and Nemesis of Reason to pressure opponents while milling and controlling the board state. Eric's Hashaton deck capitalized on recursive threats like Tortured Existence and Death Baron to create resilient zombie armies and drain opponents' life totals, further amplified by anthem effects like Monument to Endurance. In the late game, Benwa’s Nissa, Who Shakes the World played a critical role by animating lands and boosting his board, enabling a large overrun attack. The cooperation between Benwa and Kuzno, involving flickering of Pack Guardian to generate multiple wolf tokens, demonstrated a strong synergy to deal significant damage. The game showcased a dynamic pace with continuous board development, removal, and combat, with the players leveraging their commanders' unique abilities and synergistic card interactions to push towards victory.