Deck Strategies
Magus Lucea Kane
Utilizes landfall and land-bounce synergies to generate value and deal direct damage.
Anje Falkenrath
Focuses on madness and discard mechanics to control the board and out-value opponents.
Yarok, the Desecrated
Aims to maximize enter-the-battlefield effects and energy production for advantage.
Zur, Eternal Schemer
Leverages enchantment synergies to control the board and gain incremental advantages.
Gameplay Insights
- 1
Mackenzie's effective use of Electrostatic Pummeler's pump ability saved it from a board wipe, preserving his board state.
- 2
Mika's Chandra Ablaze caused a major shift in the game, causing each player to discard their hand and draw new cards. This had a significant impact on the board state and players' strategies.
- 3
The repeated landfall triggers from Magus Lucia Kane's deck resulted in massive damage, showcasing the power of landfall strategies in Commander.
Notable Cards
Glint-Sleeve Siphoner
Electrostatic Pummeler
Out of the Tombs
Oversold Cemetery
Chandra Ablaze
Oracle of Mul Daya
Ghost Town
Animist's Awakening
Tunneling Geopede
Summary
The game started off with each player developing their board and trying to establish their strategies. Mackenzie's Yarok deck focused on energy and enter-the-battlefield effects, taking advantage of cards like Glint-Sleeve Siphoner and Electrostatic Pummeler. Max's Zur deck was centered around enchantments, using Out of the Tombs and Oversold Cemetery to maintain board presence. Mika's Anje Falkenrath deck used madness and discard synergies, eventually casting a game-changing Chandra Ablaze. However, the game was largely dominated by the landfall and land-bounce strategy of Magus Lucia Kane, piloted by the content creator. Using cards like Oracle of Mul Daya, Ghost Town, and Animist's Awakening, they managed to deal massive damage through Tunneling Geopede and Valakut triggers. Ultimately, the game ended with the Magus Lucia Kane deck dealing lethal damage through landfall triggers.