Deck Strategies
Tuvasa the Sunlit
Focuses on enchantment synergies, drawing cards with each enchantment cast, and controlling the board through enchantment-based combos and locks.
Mistform Ultimus
Utilizes tribal synergy and shapeshifting to build a versatile board presence, relying on tribal lords and disruption to outvalue opponents.
Ardenn, Intrepid Archaeologist & Tana, the Bloodsower
Aggressively builds a token army while equipping creatures to maximize combat damage and generate additional value through triggers and equipment synergies.
Araumi of the Dead Tide
Mill-focused deck that uses graveyard synergies and artifact ramp to control the game and disrupt opponents' resources.
Gameplay Insights
- 1
Jesper's use of Enchanted Evening amplified his enchantment synergy, making all permanents enchantments and enabling powerful combo interactions.
- 2
Adam's timely Hibernation bounced green permanents to disrupt Jesper's board state and prevent an immediate game-ending combo.
- 3
Sander's strategic use of Song of the Dryads to turn critical enchantments into forests effectively neutralized Jesper's enchantment-based threats.
- 4
Jesper's combo with Parallax Wave and Opalescence exiled all creatures permanently, demonstrating a creative interaction for board control.
- 5
The game featured multiple disruption spells and bounce effects, highlighting the importance of timing and interaction in maintaining board presence.
- 6
Adam's Hullbreacher effectively turned Jesper's card draw triggers into treasure tokens, adding resource denial and ramp advantages.
- 7
Sander maximized Ardenn's equip triggers to efficiently distribute equipment among creatures, boosting damage output and token generation.
Notable Cards
Abundant Growth
Mystic Remora
Seal of Primordium
Mana Bloom
Enchanted Evening
Hullbreacher
Oblivion Ring
Hibernation
Cyclonic Rift
Parallax Wave
Opalescence
Song of the Dryads
Conqueror's Flail
Skullclamp
Summary
The game began with players establishing their mana bases and early board presence, including ramp and enchantment strategies. Jesper, playing Tuvasa the Sunlit, focused on enchantment synergies, casting multiple enchantments and leveraging Tuvasa's ability to draw cards. Adam, with Araumi of the Dead Tide, utilized mill strategies combined with artifact ramp and control elements like Hullbreacher. Sander, commanding Ardenn, Intrepid Archaeologist and Tana, the Bloodsower, employed an equipment and token-based aggressive approach, generating saproling tokens and enhancing creatures with equipment such as Conqueror's Flail. The Mistform Ultimus deck aimed for tribal synergies and board presence but struggled to find lands early on. Key turning points included Jesper casting Enchanted Evening to turn all permanents into enchantments, enabling powerful interactions with his enchantment-focused deck. Adam responded with Hibernation to bounce green permanents, disrupting Jesper's board. Sander's use of Song of the Dryads to turn key enchantments into forests to neutralize threats showed strategic adaptability. Jesper's combo with Parallax Wave and Opalescence to exile all creatures permanently was a major board reset and control play. The game featured multiple board wipes, bounce effects, and control elements, with Jesper and Sander leveraging enchantment and equipment synergies to maintain board dominance. The game was still developing by turn 8–9, with Jesper setting up for more powerful enchantment combos and Sander enhancing his aggressive board state, while Adam and the Mistform Ultimus player struggled to keep pace.