Tivit v Yuriko v Malcolm/Vial v Glarb | CEDH Gameplay 054 thumbnail Blurred backdrop thumbnail

Tivit v Yuriko v Malcolm/Vial v Glarb | CEDH Gameplay 054

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Value Plays Only MTG 55 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Tivit, Seller of Secrets

    Tivit, Seller of Secrets

    Uses artifact synergies and control elements to generate incremental value and board presence, aiming to eventually win through combos involving Thassa's Oracle or Time Sieve.

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    Focuses on ninjutsu to sneak in evasive creatures, flipping high-impact cards off the top to deal large bursts of damage and control the table through disruption.

  • Malcolm, Keen-Eyed Navigator Vial Smasher the Fierce

    Malcolm, Keen-Eyed Navigator / Vial Smasher the Fierce

    A fast, aggressive Grixis pirate deck that aims to win quickly through combo lines involving Thassa's Oracle, Underworld Breach, or infinite loops enabled by creature and spell interactions.

  • Glarb, Calamity's Augur

    Glarb, Calamity's Augur

    A Sultai control deck that leverages card advantage and surveil mechanics to control the game, aiming to win through Thassa's Oracle or Aetherflux Reservoir loops.

  • Korvold, Fae-Cursed King

    Korvold, Fae-Cursed King

    A Jund sacrifice-based midrange deck that gains value through sacrificing permanents to draw cards and generate tokens, aiming for incremental advantage and big finishers.

Gameplay Insights

  • 1

    The use of Force of Negation and Commandeer in response to Rhystic Study demonstrated high-level interaction to secure tempo and prevent opponents from drawing excessive cards.

  • 2

    Yuriko’s ninjutsu activations were pivotal for applying damage pressure while flipping impactful cards that punished opponents’ board states and hands.

  • 3

    Null Rod’s resolution was a critical turning point that hindered artifact and mana ability strategies, forcing players to adapt their plans.

  • 4

    The frequent use of graveyard recursion and disruption spells like Animate Dead and Flare of Maelstrom showcased the importance of resource recovery and board resets in maintaining control.

  • 5

    Nick’s attempt at a combo finish with Thassa’s Oracle and Demonic Consultation was a key moment that put all players on alert, emphasizing the constant threat of quick, game-ending plays in cEDH.

Notable Cards

  • Esper Sentinel

    Esper Sentinel

  • Rhystic Study

    Rhystic Study

  • Force of Will

    Force of Will

  • Commandeer

    Commandeer

  • Null Rod

    Null Rod

  • Glint-Horn Buccaneer

    Glint-Horn Buccaneer

  • Tibalt, Rakish Instigator

    Tibalt, Rakish Instigator

  • Mana Vault

    Mana Vault

  • Toxic Deluge

    Toxic Deluge

  • Thassa's Oracle

    Thassa's Oracle

  • Demonic Consultation

    Demonic Consultation

  • Swan Song

    Swan Song

  • Imperial Seal

    Imperial Seal

  • Niv-Mizzet, Parun

    Niv-Mizzet, Parun

  • Glare of Subdual

    Glare of Subdual

  • Order of the Stars

    Order of the Stars

Gameplay Summary

The game featured a highly interactive and fast-paced cEDH multiplayer match with five competitive decks vying for control and the win.

Early turns saw each player establishing their board states with disruptive and value-generating permanents like Esper Sentinel, Mystic Remora, and Rhystic Study, prompting multiple draws and counter interactions.

Yuriko leveraged ninjutsu activations to repeatedly hit opponents with evasive threats, flipping powerful cards for damage and applying pressure through incremental damage and value.

Meanwhile, Tivit's deck focused on artifact synergies, casting Mana Vault and Toxic Deluge to control the board and generate resources. Midgame brought heavy interaction as players used countermagic and disruption spells to contest key plays, including Force of Will, Swan Song, and Commandeer, which led to several blown-out attempts to resolve critical spells.

Null Rod entered the battlefield, shutting down key mana abilities and further shaping the board state.

Nick's Malcolm/Vial Smasher deck attempted a fast combo with Thassa's Oracle and Demonic Consultation, nearly closing out the game, but the presence of graveyard interaction and counterspells kept the game tense.

Yuriko’s repeated ninjutsu strikes and card advantage maintained pressure, while the other players jockeyed for position, leading to a complex state where value and timing were crucial to leverage winning lines.

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