S2 Episode 2: Blue Moon vs Angel of Glory's Rise vs Shimmer Zur vs Blood Pod cEDH Gameplay thumbnail Blurred backdrop thumbnail
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S2 Episode 2: Blue Moon vs Angel of Glory's Rise vs Shimmer Zur vs Blood Pod cEDH Gameplay

Laboratory Maniacs


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Keranos, God of Storms

    Keranos, God of Storms

    Apply a hard lock on opponents with Blood Moon and controlling enchantments, gaining card advantage from Keranos's triggers to maintain board control and disrupt faster combo decks.

  • Thrasios, Triton Hero Tymna the Weaver

    Thrasios, Triton Hero & Tymna the Weaver

    Execute fast combo wins primarily through Hermit Druid activations or infinite mana combos like Bomberman, leveraging early ramp and interaction to establish a quick victory.

  • Zur the Enchanter

    Zur the Enchanter

    Utilize artifact flash effects with Shimmer Myr to enable instant-speed combos involving Necropotence and Flex Reservoir, aiming for storm kill combos and incremental advantage through artifact synergies.

  • Tymna the Weaver Tana, the Bloodsower

    Tana, the Bloodsower & Tymna the Weaver

    A midrange hatebear deck that slows down faster combo decks with disruptive cards like Stony Silence, Root Maze, and Fire Covenant, while winning through combat damage or value-based combos involving creatures like Kiki-Jiki.

Gameplay Insights

  • 1

    Maintaining early interaction with spells like Swan Song and Muddle the Mixture was key to protecting combo setups and disrupting opponents' plays.

  • 2

    Deploying hate cards such as Stony Silence and Root Maze early effectively slowed down artifact-heavy and fast combo decks, forcing players to adapt their strategies.

  • 3

    Carpet of Flowers proved instrumental in generating additional mana advantage for the Angel of Glory's Rise deck, facilitating faster combo execution.

  • 4

    Using flash-enabled artifact creatures like Shimmer Myr allowed Zur to cast key combo pieces at instant speed, increasing the difficulty for opponents to respond.

  • 5

    Players carefully balanced the use of board wipes such as Toxic Deluge to control threatening boards without crippling their own combo potential.

  • 6

    The presence of multiple Tymna commanders influenced the pacing and the value of combat damage in the game, making life totals a more significant factor.

Notable Cards

  • Blood Moon

    Blood Moon

  • Carpet of Flowers

    Carpet of Flowers

  • Swan Song

    Swan Song

  • Frozen Aether

    Frozen Aether

  • Toxic Deluge

    Toxic Deluge

  • Stony Silence

    Stony Silence

  • Root Maze

    Root Maze

  • Fire Covenant

    Fire Covenant

  • Necropotence

    Necropotence

  • Shimmer Myr

    Shimmer Myr

  • Paradox Engine

    Paradox Engine

  • Dramatic Reversal

    Dramatic Reversal

Gameplay Summary

The game began with four competitive cEDH decks facing off: Keranos Blood Moon, Angel of Glory's Rise Thrasios & Tymna, Shimmer Zur, and Tana & Tymna Blood Pod.

Early turns focused on establishing board presence and mana acceleration.

Keranos Blood Moon aimed to disrupt opponents with Blood Moon and locks, while Angel of Glory's Rise sought fast combo wins through Hermit Druid or Bomberman infinite mana.

Shimmer Zur utilized artifact flash and combo potential with Necropotence and Flex Reservoir, and Blood Pod played a midrange strategy with hate bears and disruptive elements like Stony Silence and Root Maze to slow down faster combos.

Initial plays involved setting up mana rocks, resolving protective spells like Swan Song, and deploying key hate cards to control the pace of the game. A pivotal moment occurred when Carpet of Flowers was cast early, generating significant mana and card advantage for Angel of Glory's Rise.

Meanwhile, Blood Pod's deployment of Stony Silence and Fire Covenant provided targeted disruption against artifact and creature-heavy decks.

Shimmer Zur's inclusion of Time Twister and Toxic Deluge allowed for board control and potential resets.

Throughout the game, players managed counterspells, protection spells, and incremental advantage carefully, with combat damage and combo wins remaining the primary win conditions.

The interplay of hate cards and the timing of combos was central, with players needing to navigate around lockdowns and removal to execute their strategies.

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