Deck Strategies
K'rrik, Son of Yawgmoth
Uses life payment to cast black spells cheaply and quickly to assemble combos and close out the game with fast damage or combo kills.
Godo, Bandit Warlord
Focuses on equipping Godo with Helm of the Host and other equipment to generate infinite combat phases for multiple attack triggers and win through combat damage.
Tivit, Seller of Secrets
Controls the board with tempo plays and aims to win through a Time Sieve combo, generating extra turns and manipulating the game state.
Kinnan, Bonder Prodigy
Ramps mana aggressively to cheat large threats into play, leveraging Kinnan's ability to generate additional mana from noncreature permanents.
Gameplay Insights
- 1
Using overloaded Dam to reset the board was a critical move to slow down aggressive decks and rebalance the game state.
- 2
Copying and activating One Ring multiple times provided consistent card draw and protection, enabling sustained pressure and resource advantage.
- 3
Flicker effects were used strategically to protect key creatures from removal and to reuse powerful ETB abilities.
- 4
Godo’s creation of a large number of Treasure tokens allowed for explosive mana generation and equipped damage phases.
- 5
Kinnan’s use of mana ramp and card advantage tools like Spellskite and Simic Signet helped maintain board presence and defend against combos.
- 6
Peter’s repeated life payments to cast K’rrik and other spells showcased the deck’s ability to leverage life as a resource aggressively.
- 7
The interaction between opposition agent and tutors disrupted opponents’ tutoring abilities, slowing down their combo assembly.
Notable Cards
Mana Crypt
Heartless Summoning
Opposition Agent
Conqueror's Flail
Diabolic Tutor
Wandering Archaic // Explore the Vastlands
Deadeye Navigator
Crop Rotation
Esper Sentinel
Summary
The game began with each player setting up their unique strategies: K'rrik focusing on paying life to cast spells and execute combos quickly, Godo aiming to equip and gain infinite combat phases, Tivit controlling the board and winning through a Time Sieve combo, and Kinnan ramping mana to cheat large threats onto the battlefield. Early turns featured mana acceleration and key card plays such as Mana Crypt, Mox Amber, and various fetch lands to ramp and set up tutors. A pivotal moment occurred when Ashani (Tivit) cast an overloaded Dam to destroy all creatures, significantly leveling the board state and slowing aggressive strategies. Throughout the midgame, players juggled powerful interactions—opposition agent and one ring combos were contested multiple times, with Kinnan copying the One Ring to gain protection and card advantage. Peter (K'rrik) leveraged Heartless Summoning to reduce costs and repeatedly paid life to cast his commander and other spells, while Ryan (Godo) assembled equipment and created large treasure token swarms to fuel his combos. The game featured a dynamic interplay of counterspells, flicker effects, and equipment shenanigans, with each player carefully navigating threats and resources. Key cards like Grey Merchant of Asphodel dealt significant life shifts, influencing board control and player survivability. The gameplay was marked by careful timing of spells and resource management, with each deck pushing toward their respective win conditions in a tense, interactive midgame.