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Tarkir Dragonstorm Commander Battle! | Eshki v Betor v Teval v Neriv | #mtg

Snap Keep

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Eshki, Temur's Roar

    Eshki, Temur's Roar

    Cast as many creatures as possible to grow Eshki, draw cards on casting large creatures, and deal damage to all opponents based on Eshki’s power.

  • Betor, Ancestor's Voice

    Betor, Ancestor's Voice

    Gain and lose life to pump creatures, recur them from the graveyard, and grant protection with pro-black to maintain board presence and pressure.

  • Teval, the Balanced Scale

    Teval, the Balanced Scale

    Fill the graveyard with cards and then extract value by casting spells from the graveyard and recurring lands with Crucible of Worlds.

  • Neriv, Heart of the Storm

    Neriv, Heart of the Storm

    Use creatures that deal damage on entering the battlefield and double their damage output to overwhelm opponents with high-impact damage.

Gameplay Insights

  • 1

    Eshki’s ability to grow and draw cards with each creature cast allowed Temur to maintain card advantage and apply pressure across all opponents.

  • 2

    Teval’s graveyard strategy with Hedron Crab and Crucible of Worlds enabled repeated land drops from the graveyard, fueling value and mana advantage.

  • 3

    Neriv’s doubling damage effect combined with creatures like Ankle Shanker created a potent aggressive threat that forced opponents to trade creatures early.

  • 4

    Betor’s life gain and life loss synergy not only buffed creatures but also facilitated recurring threats from the graveyard, sustaining board presence.

  • 5

    The early use of creatures with impactful enter-the-battlefield effects and damage triggers set the pace for an aggressive and interactive game.

Notable Cards

  • Eshki, Temur's Roar

    Eshki, Temur's Roar

  • Betor, Ancestor's Voice

    Betor, Ancestor's Voice

  • Teval, the Balanced Scale

    Teval, the Balanced Scale

  • Neriv, Heart of the Storm

    Neriv, Heart of the Storm

  • Hedron Crab

    Hedron Crab

  • Crucible of Worlds

    Crucible of Worlds

  • Ankle Shanker

    Ankle Shanker

  • Celestine, the Living Saint

    Celestine, the Living Saint

  • Delighted Halfling

    Delighted Halfling

Summary

The game began with each player establishing their board and ramping mana while setting up their respective strategies. Eshki, Temur's Roar focused on casting numerous creatures to grow Eshki, drawing cards, and dealing damage to all opponents. Betor, Ancestor's Voice implemented a life gain and loss mechanic to pump creatures, recur them, and protect them with pro-black. Teval, the Balanced Scale aimed to fill and utilize the graveyard for value, leveraging cards like Hedron Crab and Crucible of Worlds to maximize land and graveyard interactions. Neriv, Heart of the Storm played a Mardu strategy centered on doubling damage from creatures entering the battlefield and leveraging impactful creatures to push damage through the board.

Description

Which clan will be left standing in this commander battle featuring cards and commanders from Tarkir: Dragonstorm. Will durable Abzan be left standing, or will the ferocious Temur trample them over? Find out in this episode of Snap Keep Al is running Eshki, Temur’s Roar, Alex is playing Betor, Ancestor’s Voice, Jake is piloting Teval, the Balanced Scale, and Ryan is at the helm of Neriv, Heart of the Storm.

Check out our Decks: Al - www.moxfield.com/users/ArcaneAlgae Alex - www.moxfield.com/users/Alex_the_Brewer Jake - www.moxfield.com/users/PorygonDust Ryan - www.moxfield.com/users/TobiasRushinzki