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Shock Collar Commander 2 | Box Brawl Invasion Commander

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Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Tsabo Tavoc

    Tsabo Tavoc

    Control-oriented deck focusing on removing opposing legendary creatures with its ability to destroy Legends, leveraging first strike and protection from Legends to maintain board presence.

  • Darigaaz, the Igniter

    Darigaaz, the Igniter

    Aggressive dragon tribal style that uses combat damage to reveal opponents’ hands and deal damage based on the number of cards of a chosen color, applying pressure through direct damage and hand disruption.

  • Crosis, the Purger

    Crosis, the Purger

    Flying dragon that punishes opponents by forcing them to discard all cards of a chosen color whenever it deals combat damage, focusing on color-based hand disruption to weaken opponents’ resources.

Gameplay Insights

  • 1

    The use of Tsabo Tavoc’s ability to destroy other legendary creatures effectively curbed opposing commanders and key threats, highlighting the importance of board control in this format.

  • 2

    Darigaaz and Crosis’s color-based hand disruption and damage mechanics shifted the game’s momentum by directly impacting opponents’ available resources and options.

  • 3

    The inclusion of a one-minute turn timer increased the game’s pace, forcing players to make swift decisions and adding pressure to gameplay, which influenced interactions and priorities.

  • 4

    The multicolor-heavy nature of the Invasion set rewarded deck building that maximized synergy with commanders’ color-dependent abilities, making color identity a crucial strategic consideration.

  • 5

    Despite the older card pool, players found ways to build effective decks by focusing on the set’s mechanics and leveraging legendary creatures to generate impactful plays.

Notable Cards

  • Tsabo Tavoc

    Tsabo Tavoc

  • Darigaaz, the Igniter

    Darigaaz, the Igniter

  • Crosis, the Purger

    Crosis, the Purger

  • Coalition Victory

    Coalition Victory

  • Tranquility

    Tranquility

  • Scarred Puma

    Scarred Puma

Gameplay Summary

The game began with players building decks from the Invasion set, a 24-year-old Magic: The Gathering set featuring multicolor creatures and early Domain mechanics.

Each player selected a commander from their limited card pool, resulting in a diverse set of strategies centered around legendary creatures and color-based interactions.

Early turns involved setting up mana bases and deploying impactful creatures, including dragons and other multicolor threats.

Key moments included the deployment of powerful legendary dragons like Darigaaz, the Igniter and Crosis, the Purger, whose abilities to reveal or force discards based on color identities created significant pressure on opponents. As the game progressed, players leveraged these commanders' abilities to disrupt opponents' hands and board states.

Tsabo Tavoc’s ability to destroy other legendary creatures made it a critical tool for controlling the battlefield and removing threats.

The interactions between the color-focused discard and damage mechanics became pivotal to shifting momentum.

The game featured a fast pace with a one-minute turn timer, emphasizing quick decision-making and aggressive plays.

Ultimately, the contest revolved around managing multicolor synergies and leveraging commanders' unique abilities to dominate the board and dismantle opponents’ strategies.

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