EARLY ACCESS Ninja Turtles - EDH Gameplay Ep 142 thumbnail Blurred backdrop thumbnail

EARLY ACCESS Ninja Turtles - EDH Gameplay Ep 142

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Decked Out EDH 152 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Groundchuck & Dirtbag

    Groundchuck & Dirtbag

    A ramp-heavy green deck aiming to outpace opponents by playing big creatures and overwhelming the board with raw power.

  • Casey Jones, Vigilante

    Casey Jones, Vigilante

    A card draw and discard synergy deck that leverages sacrificing creatures for value and attrition effects.

  • Super Shredder

    Super Shredder

    A sacrifice and +1/+1 counter deck that grows stronger whenever permanents leave the battlefield, aiming to win through commander combat damage.

  • Michelangelo, the Heart

    Michelangelo, the Heart

    A token and +1/+1 counters tribal deck that buffs creatures and creates food tokens to maintain card advantage and board presence.

  • Leonardo, the Balance

    Leonardo, the Balance

    A turtle tribal deck focused on generating tokens and distributing +1/+1 counters, with the ability to grant menace, trample, and lifelink to dominate combat.

Gameplay Insights

  • 1

    Super Shredder’s ability to grow with every permanent leaving the battlefield forces opponents to weigh the cost of sacrificing creatures, creating tension around resource management.

  • 2

    Palunteer of Orthank introduces a mill and life loss mechanic that synergizes well with sacrifice effects, pressuring opponents to interact with it or suffer incremental damage.

  • 3

    Leonardo’s ability to add +1/+1 counters to all creatures once per turn combined with evasion grants strong board-wide buffs that can shift combat in his favor.

  • 4

    Groundchuck & Dirtbag’s focus on ramp and large creatures aims to maintain tempo and apply pressure early, but needs to watch for board wipes due to the slower start of opponents.

  • 5

    Card interactions around sac outlets like Marionette Apprentice and Blood Pet provide incremental life loss triggers and mana acceleration that can be leveraged for mid-game advantages.

Notable Cards

  • Super Shredder

    Super Shredder

  • Goblin Engineer

    Goblin Engineer

  • Marionette Apprentice

    Marionette Apprentice

  • Michelangelo, the Heart

    Michelangelo, the Heart

  • Leonardo, the Balance

    Leonardo, the Balance

Gameplay Summary

The game starts with all players establishing their board presence through low-cost creatures and mana ramp.

Groundchuck & Dirtbag focuses on a heavy green strategy with ramp and value creatures, while Casey Jones relies on card draw and discard synergy.

Leonardo and Michelangelo bring a turtle tribal theme with +1/+1 counter synergies and token generation, aiming to overrun the board with buffs and combat tricks.

Super Shredder leverages a sacrifice and +1/+1 counter buildup strategy, growing stronger every time a permanent leaves the battlefield.

Early turns are marked by players setting up their mana bases and playing creatures that can generate incremental value or disrupt opponents.

A pivotal moment occurs when Super Shredder hits the battlefield, posing a threat due to his ability to grow with every permanent leaving play.

The Palunteer of Orthank artifact also introduces a milling and life loss element that forces opponents to consider sacrificing creatures to fuel Super Shredder’s growth.

Leonardo’s ability to distribute +1/+1 counters across his team and give evasion keywords hints at a strong mid-game board presence.

The game remains in its early stages with combat exchanges starting to shape board control, setting the stage for each deck to execute its unique win condition through creature dominance, counters, and incremental value.

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