Thats not a boulder, Thats a Rock! Artisan EDH Gameplay Tatyova Vs. Rocco Vs. Keskit/Toggo Vs. Ganax thumbnail Blurred backdrop thumbnail
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Thats not a boulder, Thats a Rock! Artisan EDH Gameplay Tatyova Vs. Rocco Vs. Keskit/Toggo Vs. Ganax

Wintuition MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Tatyova, Benthic Druid

    Tatyova, Benthic Druid

    Ramp aggressively through landfall triggers to draw cards and gain life, using spells like Crop Rotation and Harrow to find lands and generate treasures, aiming to outvalue opponents with card draw and resource advantage.

  • Rocco, Cabaretti Caterer

    Rocco, Cabaretti Caterer

    Leverage artifact synergies and token generation to apply incremental damage via activated abilities like Sunshot Militia, while maintaining board presence with creatures and artifacts that synergize with mana production.

  • Keskit, the Flesh Sculptor Toggo, Goblin Weaponsmith

    Keskit, the Flesh Sculptor / Toggo, Goblin Weaponsmith

    Control the board with disruptive spells like Lignify and cheat creatures into play with cards like Neoform, while generating tokens from Toggo to create board presence and synergies.

  • Far Traveler Ganax, Astral Hunter

    Ganax, Astral Hunter / Far Traveler

    Utilize flicker and blink effects to repeatedly trigger enter-the-battlefield abilities, combined with treasure token generation to ramp and maintain card advantage.

Gameplay Insights

  • 1

    Tatyova's use of Crop Rotation and Harrow enabled her to maximize landfall triggers, generating treasures and card draw that fueled her midgame dominance.

  • 2

    Rocco's Sunshot Militia was used effectively to deal incremental damage by tapping artifacts and creatures, pressuring opponents gradually.

  • 3

    Keskit's Lignify disrupted Tatyova by turning her into a 0/4 treefolk, temporarily shutting down her threat while also gaining board control.

  • 4

    Managing token generation from Toggo's ability helped maintain board presence and created valuable resources for artifact synergies.

  • 5

    Players had to carefully weigh when to disrupt Tatyova given her explosive potential and when to develop their own boards for long-term value.

  • 6

    Despite a mana miscount by Ganax, the flicker and treasure token synergies remained impactful throughout the game.

Notable Cards

  • Tatyova, Benthic Druid

    Tatyova, Benthic Druid

  • Sunshot Militia

    Sunshot Militia

  • Lignify

    Lignify

  • Neoform

    Neoform

  • Crop Rotation

    Crop Rotation

  • Harrow

    Harrow

  • Tireless Provisioner

    Tireless Provisioner

  • Expedition Map

    Expedition Map

  • Fanatical Offering

    Fanatical Offering

Gameplay Summary

The game began with players ramping and developing their boards, with Tatyova leveraging landfall triggers to draw cards and gain life, steadily building her advantage.

Rocco focused on artifact synergies, casting creatures like Sunshot Militia to chip damage through activated abilities while generating tokens with Toggo and Goblin Necromancer.

Keskit's deck incorporated disruption and utility, using cards like Lignify to neutralize threats and Neoform to cheat out creatures.

Ganax aimed at flicker synergies and treasure generation, but miscounted mana once, which didn't critically affect the game. A pivotal turning point was when Tatyova exploded off a series of land plays combined with Crop Rotation and Harrow, generating multiple treasures and drawing a significant number of cards to refill her hand.

This rapid development made her a major threat.

Meanwhile, Rocco and Toggo's rock tokens and artifact interactions kept the pressure on opponents, with Sunshot Militia dealing incremental damage.

Keskit's ability to disrupt creatures and cheat creatures into play slowed down enemy plans.

The game revolved around managing board presence and resource generation, with players attempting to keep Tatyova in check while advancing their own synergies.

The constant token generation, landfall triggers, and artifact activations created a dynamic and interactive midgame.

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