Deck Strategies
Tymna the Weaver / Tana, the Bloodsower
This deck revolves around producing a wide array of creatures and leveraging Tymna's card draw ability to maintain card advantage. The aim is to overwhelm opponents with sheer numbers, while Tana's saprolings add to the creature count.
Kraum, Ludevic's Opus / Francisco, Fowl Marauder
This deck aims to capitalize on opponents' actions, with Kraum drawing cards whenever opponents cast multiple spells and Francisco taking advantage of opponents' resources. The deck seeks to disrupt opponents while gaining incremental advantage.
Kinnan, Bonder Prodigy
The Kinnan deck is about generating a large amount of mana fast, then utilizing Kinnan's ability to turn that mana into a significant board presence. The deck's win condition typically revolves around producing infinite mana and using Kinnan's ability to pull out key creatures or combos.
Sidisi, Brood Tyrant
Sidisi's deck focuses on filling the graveyard to create a horde of zombies. The deck seeks to mill itself, either winning through overwhelming zombie tokens or setting up a combo finish from the graveyard.
Gameplay Insights
- 1
The choice to destroy the Mox Diamond with Manglehorn instead of the Basalt Monolith had significant strategic implications. It was a calculated risk, considering the potential threats posed by the different players.
- 2
The deflecting SWAT play was a pivotal moment that showcased the importance of interaction and reaction in a multiplayer commander game. The impact of this single card drastically changed the flow of the game.
- 3
The presence of Ristic Study and Opposition Agent on the board significantly influenced the game, forcing players to carefully consider their plays and whether to allow Cam to draw cards.
Notable Cards
Mox Diamond
Manglehorn
Opposition Agent
Deflecting Swat
Summary
This game was characterized by a robust back-and-forth between the players, with each commander's unique strategies and synergies on full display. Early on, players built up their mana bases, with a notable early play from Tyler, who, despite having a significant amount of mana, was hindered by not having two different Pips and Kinnan in play. Cam, piloting Sidisi, was able to generate a constant stream of zombies through Sidisi's mill ability and managed to get a Ristic Study and Opposition Agent on the board, though his MOX Diamond was destroyed by a Manglehorn. A pivotal moment occurred when a deflecting SWAT redirected a removal spell back onto its caster's Shield. The game ended with an intense battle of interactions and strategic decisions.