Spicy Commander Gameplay! | Tatsunari, Shorikai, Satoru, Junji | Shuffle/Scuffle Episode 5 thumbnail Blurred backdrop thumbnail
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Spicy Commander Gameplay! | Tatsunari, Shorikai, Satoru, Junji | Shuffle/Scuffle Episode 5

Nitpicking Nerds


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Tatsunari, Toad Rider

    Tatsunari, Toad Rider

    Focuses on creating numerous toad tokens triggered by enchantments and then mutating creatures to amplify token production and card draw, aiming for a late-game board flood.

  • Shorikai, Genesis Engine

    Shorikai, Genesis Engine

    An artifact and vehicle-centric deck that uses Shorikai's card draw and ramp abilities to maintain tempo and board control through efficient artifact deployment.

  • Junji, the Midnight Sky

    Junji, the Midnight Sky

    Leverages spirit tribal synergies and graveyard recursion to maintain pressure and resilience, using spirits and sacrifice outlets to outvalue opponents.

  • Satoru Umezawa

    Satoru Umezawa

    Utilizes small unblockable creatures with ninjutsu mechanics to sneak in powerful creatures and maximize combat damage while disrupting opponents’ defenses.

Gameplay Insights

  • 1

    Using ninjutsu to replace blockers with more threatening creatures allowed Joe to apply continuous combat pressure and chip away at opponents' life totals effectively.

  • 2

    Jon's strategic use of artifact card draw engines like Shorikai and Reckoner Bankbuster helped maintain a consistent hand size and board development, giving him a tempo advantage.

  • 3

    Beezy's deployment of Pyre of Heroes to sacrifice and reanimate spirit tokens created a resilient board state that was difficult to fully remove.

  • 4

    Rude's timing of enchantments to trigger Tatsunari's toad generation, combined with mutation, created exponential board growth and card advantage.

  • 5

    The players engaged in careful political decisions, such as selective attacking and temporary alliances, to manage threats and avoid early elimination.

Notable Cards

  • Elemental Bond

    Elemental Bond

  • Pyre of Heroes

    Pyre of Heroes

  • Birthing Pod

    Birthing Pod

  • Reckoner Bankbuster

    Reckoner Bankbuster

  • Ingenious Infiltrator

    Ingenious Infiltrator

  • War Room

    War Room

  • Cyberdrive Awakener

    Cyberdrive Awakener

  • Overgrown Tomb

    Overgrown Tomb

  • Ornithopter

    Ornithopter

Gameplay Summary

The game began with the players establishing their board states through a mix of early ramp, artifact plays, and creature deployments reflective of their unique strategies.

Jon quickly set up a vehicle-centric board with Shorikai, Genesis Engine, using multiple artifact plays to draw cards and build momentum.

Joe focused on Satoru Umezawa's ninjutsu mechanics, playing small unblockable creatures and then sneaking in bigger threats while maintaining pressure through combat tricks.

Beezy leveraged the mono-black spirit tribal deck led by Junji, the Midnight Sky, utilizing graveyard synergies and spirit tokens to control the board.

Rude, playing Tatsunari, Toad Rider, aimed to generate numerous toad tokens through enchantment interactions and mutate them to gain further value and card draw, setting up for a late-game breakout. Key turning points included the early aggressive attacks by Joe with ninjutsu, forcing board responses and creating tension among the players.

Jon's consistent artifact ramp and card draw from Shorikai enabled him to maintain a strong board presence while controlling the pace.

Beezy's use of Pyre of Heroes and Birthing Pod allowed for recurring threats and synergy exploitation of spirits, keeping his graveyard and board interplay active.

Rude's elemental bond and mutation strategy steadily accrued value, threatening to overwhelm opponents with token swarms.

The game featured political interactions, such as fleeting alliances and selective attacks, which shaped the flow of combat and resource allocation.

Ultimately, the game revolved around managing board presence, leveraging tribal synergies, and utilizing ninjutsu and mutate mechanics to outmaneuver opponents.

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