Level Up: Kratos & Atreus vs Zndrsplt & Okaun vs Olivia vs Hakbal | Commander 17 | EDH MTG Gameplay thumbnail Blurred backdrop thumbnail
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Level Up: Kratos & Atreus vs Zndrsplt & Okaun vs Olivia vs Hakbal | Commander 17 | EDH MTG Gameplay

Wizards Off The Clock


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Olivia, Opulent Outlaw

    Olivia, Opulent Outlaw

    Generate treasure tokens through combat damage with outlaw creatures and sacrifice treasures to distribute +1/+1 counters across all creatures, enhancing board-wide power and resilience. Utilize Queen Marchesa to maintain the monarchy and create assassin tokens to apply pressure.

  • Hakbal of the Surging Soul

    Hakbal of the Surging Soul

    Leverage the explore mechanic to ramp lands and grow Murfolk creatures with +1/+1 counters, supported by Hardened Scales to amplify counter placement for a strong, scalable board presence.

  • Okaun, Eye of Chaos Zndrsplt, Eye of Wisdom

    Zndrsplt, Eye of Wisdom & Okaun, Eye of Chaos

    Utilize coin flips to draw cards and double the power and toughness of creatures, creating high-risk, high-reward gameplay that can generate explosive board states or disrupt opponents through Mog Assassin’s removal ability.

  • Kratos, Stoic Father Atreus, Impulsive Son

    Kratos, Stoic Father & Atreus, Impulsive Son

    Play multiple god creatures to accumulate experience counters, then distribute those counters to grow creatures and draw cards via Atreus's ability, focusing on a gradual but powerful board development supported by synergy with gods.

Gameplay Insights

  • 1

    Kratos's attack to gain experience counters triggered significant board growth and card draw, marking a turning point in the game.

  • 2

    Olivia's player maintaining the monarchy with Queen Marchesa generated attacking assassin tokens, creating continuous pressure on opponents.

  • 3

    Hakbal’s use of the explore mechanic combined with Hardened Scales allowed for rapid growth of creatures and land ramp, creating a resilient and scalable board.

  • 4

    Zndrsplt and Okaun’s coin-flip synergy introduced unpredictability but allowed for massive power boosts and card advantage when successful.

  • 5

    Smothering Tithe taxed opponents’ card draws, creating treasure tokens that fueled multiple players’ mana acceleration and key plays.

  • 6

    Mog Assassin's coin flip removal added a strategic threat, forcing opponents to consider risk when attacking or committing important creatures.

Notable Cards

  • Queen Marchesa

    Queen Marchesa

  • Hardened Scales

    Hardened Scales

  • Smothering Tithe

    Smothering Tithe

  • Deadly Dispute

    Deadly Dispute

  • Sword of Vengeance

    Sword of Vengeance

  • Vault of the Archangel

    Vault of the Archangel

Gameplay Summary

The game started with players developing their boards cautiously, focusing on ramp and key early creatures.

Olivia, Opulent Outlaw's player established a steady treasure generation engine to boost creatures with +1/+1 counters.

Hakbal's player leveraged explore mechanics to grow creatures and ramp lands, synergizing well with Hardened Scales.

The coin-flip deck led by Zndrsplt and Okaun introduced a high variance element, drawing cards and doubling power and toughness on successful flips, creating potential for explosive turns.

Meanwhile, the Kratos and Atreus deck aimed to accumulate experience counters by playing gods and used those counters to grow creatures and draw cards, providing a steady progression and board presence. A pivotal moment occurred when Kratos attacked, triggering the experience counter gain and activating Atreus's draw ability, allowing for significant board development.

Olivia’s player utilized Queen Marchesa to seize the monarchy, gaining powerful assassin tokens that pressured opponents.

The board state began to crystallize with multiple players having impactful creatures and taxing effects like Smothering Tithe, which generated additional treasure tokens, fueling further plays.

The game’s tension rose as players prepared for combat phases that could decisively swing momentum, with abilities like Mog Assassin’s coin-flip removal and Lazelle Vlosh’s counter synergy influencing blockers and attackers alike.

Overall, the game revolved around building strong board states through incremental counters, treasure generation, and leveraging coin flips, with the monarchy and experience counters serving as crucial win condition drivers.

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