Deck & Commander Strategies

Animar, Soul of Elements
Cast cheap creatures rapidly to accumulate +1/+1 counters, then leverage combos like Ancestral Statue and Walking Ballista to win.

Marath, Will of the Wild
Utilize +1/+1 counters and token generation combined with spells like Hardened Scales to create large threats and control the board.

Malcolm, Keen-Eyed Navigator / Kediss, Emberclaw Familiar
Generate massive amounts of treasure tokens and combo off with cards like Lint Horn Buccaneer or Reckless Fireweaver to deal infinite damage.

Tymna the Weaver / Tana, the Bloodsower
Create value through creature combat, token production, and incremental card advantage to outlast opponents.
Gameplay Insights
- 1
Malcolm/Kediss’s treasure generation was a pivotal resource engine, enabling explosive mana acceleration and combo opportunities.
- 2
Hardened Scales significantly amplified Marath’s counters, increasing damage output and board presence.
- 3
Animar’s tutoring for Ancestral Statue indicated a focus on assembling a one-card combo to close out the game.
- 4
Players avoided early board wipes, allowing value engines and synergies to build rather than reset the board state.
- 5
Careful management of triggers and combat interactions, such as assigning +1/+1 counters and damage distribution, was key to maintaining board control.
Notable Cards
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Ancestral Statue
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Walking Ballista
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Hardened Scales
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Reckless Fireweaver
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Exotic Orchard
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Imperial Recruiter
Gameplay Summary
The game featured four players piloting highly synergistic cEDH decks, including Animar, Soul of Elements; a Marath, Will of the Wild build; a Malcolm/Kediss combo deck; and a Tymna/Tana Bloodsower strategy.
Early turns focused on ramp and developing board presence with utility lands and token generators.
Animar aimed to quickly cast creatures to accumulate counters and build toward a combo involving Ancestral Statue and Walking Ballista.
The Malcolm/Kediss deck generated treasures aggressively, looking for a combo finish with Lint Horn Buccaneer or Reckless Fireweaver, while Marath sought to leverage +1/+1 counters with support from Hardened Scales.
Tana/Tymna focused on creature generation and incremental advantage through combat and tokens. A key turning point came when Malcolm/Kediss assembled multiple treasures and cast powerful spells that threatened to end the game with a treasure combo.
Meanwhile, Animar’s incremental counter growth and tutor plays kept pressure on the board.
The game saw subtle interactions around protecting Marath’s counters and leveraging synergies like Hardened Scales to amplify threats.
Despite the ongoing tension, no player committed to a full board wipe, allowing the value engines to grow.
The game ultimately revolved around the explosive treasure generation and Animar's combo potential, with players navigating carefully around lethal plays and resource management.
The intense treasure ramp and counter synergies underscored the importance of efficient mana and timing in cEDH gameplay.






































