Deck Strategies
Tasigur, the Golden Fang
This deck aims to assemble a flash Hulk combo with Seasons Past for a fast and explosive win, combining reanimation and card advantage to rapidly close out the game.
Baral, Chief of Compliance
Baral Control focuses on early control and taxing opponents with Mystic Remora, disrupting their combos and grinding out value using counterspells and Paradox Engine combos leading to a Blue Sun's Zenith win or Emrakul takeovers.
Narset, Enlightened Master
Narset Turns tries to loop extra turns infinitely by casting key spells repeatedly with Narset's ability, relying on fast interaction and a critical mass of payout spells to win through infinite turns and combat damage.
Yidris, Maelstrom Wielder
Yidris Storm leverages cascade triggers from spells cast to chain into a storm combo finish, utilizing rituals and mana acceleration to generate massive storm counts and win through a lethal storm sequence.
Gameplay Insights
- 1
Baral’s early Mystic Remora severely taxed opponents' spellcasting, shaping how aggressively the other players could attempt their combos.
- 2
Playing around Mental Misstep rather than Mindbreak Trap proved to be a more effective sequencing choice due to the nature of the threats on the stack.
- 3
Narset’s game plan was hampered by the need to resolve a succession of spells quickly to capitalize on her ability, demonstrating the fragile consistency of infinite turn combos under pressure.
- 4
Yidris’s inclusion of rituals and cascade effects provided flexible storm enablers, but the deck required precise timing and protection to execute its combo successfully.
- 5
The presence of multiple control elements, such as counterspells and removal like Reality Shift, forced players to carefully balance aggression with defense to survive to their win condition.
Notable Cards
Seasons Past
Protean Hulk
Mystic Remora
Paradox Engine
Emrakul, the Promised End
Mindbreak Trap
Mental Misstep
Birds of Paradise
Summary
The game featured four highly tuned cEDH decks battling for dominance: Tasigur Control Hulk, Baral Control, Narset Turns, and Yidris Doomsday Storm. Early turns involved setting up mana acceleration and controlling the board with counterspells and interaction. Baral Control aimed to establish early control with Mystic Remora and disrupt opponents' explosive starts, while Tasigur pursued a flash Hulk combo for a fast win. Narset focused on generating infinite turns through term looping, relying heavily on fast interaction and a critical mass of spells. Yidris aimed to storm off with cascade chains and rituals, seeking to execute a high-impact storm kill. Key turning points included Baral successfully deploying Mystic Remora to tax spells and hinder fast combos, while Tasigur built towards a Hulk flash combo win. Narset struggled with consistency due to the mulligan rules but managed to assemble some turns combo pieces. Yidris tried to leverage cascade and rituals but faced disruption. The game saw multiple layers of control and counterplay, with players sequencing around powerful interaction such as Mindbreak Trap and Mental Misstep. The interplay between Paradox Engine and other combo enablers also shaped mid-game decisions. Ultimately, the game revolved around who could protect their combo pieces and win through quick, repeatable combos or control lock.