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TURBO GLARB IS BREAKING THE cEDH META?! w/ @Highgroundgaming1

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Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Glarb, Calamity's Augur

    Glarb, Calamity's Augur

    Leverages graveyard recursion and sacrifice synergies to generate value and find combo pieces quickly, aiming for a fast combo finish or overwhelming board presence.

  • Scion of the Ur-Dragon

    Scion of the Ur-Dragon

    Focuses on ramping into powerful Dragon creatures, leveraging Scion's ability to tutor and cast Dragons to dominate the late game through massive threats and synergistic dragon tribal effects.

  • The Jolly Balloon Man

    The Jolly Balloon Man

    Utilizes aggressive early pressure and efficient creatures to disrupt opponents and push for a swift victory, often combining fast mana and tempo plays.

  • Will/Eleven

    Executes storm-based combos with efficient rituals and tutors, aiming for a quick kill by generating large mana and casting multiple spells in a single turn.

  • Wernog, Rider's Chaplain

    Wernog, Rider's Chaplain

    Combines creature-based value and graveyard recursion, focusing on incremental advantage and resilience through reanimation and sacrifice mechanics.

  • Cecily, Haunted Mage

    Cecily, Haunted Mage

    Leverages spell recursion and disruption to control the board and generate incremental card advantage, aiming to outvalue opponents and set up a winning combo.

Gameplay Insights

  • 1

    A critical moment was the attempted turn two combo kill involving Dark Ritual and Entomb, which was disrupted by opponents' interaction and a mental misplay, highlighting the importance of communication and precise sequencing in cEDH.

  • 2

    Players prioritized protecting key combo enablers like Worldly Tutor and Hermit Druid, showing the meta's emphasis on fast tutoring and graveyard combos.

  • 3

    Fast mana sources such as Mox Opal, Mox Diamond, Ancient Tomb, and fetch lands were crucial in enabling explosive early plays, setting the pace of the game.

  • 4

    Communication among players regarding potential counterplay (like mental misstep usage) influenced players' decisions to protect or reveal key cards, demonstrating the social and strategic complexity of multiplayer cEDH games.

Notable Cards

  • Worldly Tutor

    Worldly Tutor

  • Hermit Druid

    Hermit Druid

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Mana Confluence

    Mana Confluence

  • Ancient Tomb

    Ancient Tomb

  • Dark Ritual

    Dark Ritual

  • Entomb

    Entomb

  • Mox Opal

    Mox Opal

  • Mox Diamond

    Mox Diamond

  • Volcanic Island

    Volcanic Island

  • Sacred Foundry

    Sacred Foundry

Summary

The game centered around a high-powered cEDH environment featuring several strong commanders, including Glarb, Calamity's Augur, and Scion of the Ur-Dragon. The opening turns involved rapid mana acceleration and key early plays such as casting Ragavan and resolving powerful tutors. One player attempted an explosive turn two kill using a combination of Dark Ritual, Entomb, and reanimation effects, but was ultimately disrupted by opponents' interactions and a mental misplay. This disruption prevented an instant win and set the tone for a tense and strategic game. Throughout the game, players carefully navigated their resources, executing fast mana plays and trying to protect critical spells like Worldly Tutor and Hermit Druid while looking for openings to establish their combos and board presence.

Description

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Game 1️⃣ Decks: Scion of the Ur-Dragon V Eleven/Will V Glarb Calamity’s Augur V The Jolly Balloon Man

0:00 Intro 2:11 Pregame Shenanigans 2:53 Game 1: Turn 1 4:58 Game 1: Turn 2 7:59 Game 1: Post Game Talk 9:54 Closing Remarks

#cedh #edh #mtgcommander #mtg #magicthegathering