Deck & Commander Strategies
Selvala, Heart of the Wilds
Uses green ramp and combo pieces to generate large amounts of mana quickly, enabling explosive plays and infinite combos.
Kinnan, Bonder Prodigy
Focuses on mana acceleration by enhancing mana production from nonland permanents to fuel high-impact spells and combos.
Vivi Ornitier
Leverages blue-red spells and abilities to generate value and control the board, often using triggers and bounce interactions for advantage.
Kambal, Profiteering Mayor
Employs a control and stax approach by taxing opponents' spells and draining life, while protecting its position through disruption.
Tymna the Weaver
Utilizes card draw from combat damage combined with efficient creature-based disruption and value generation.
Silas Renn, Seeker Adept
Focuses on artifact recursion and toolbox strategies to maintain consistent pressure and grind value from the graveyard.
Rograkh, Son of Rohgahh
Aggressively uses red combat tricks and damage-based disruption to apply pressure and finish games quickly.
Thrasios, Triton Hero
A versatile commander that ramps and filters mana, enabling multiple combo lines and efficient resource use.
Gameplay Insights
- 1
Using Hullbreaker Horror's bounce ability on mana rocks enabled infinite triggers and damage, decisively ending the first game.
- 2
The timing of Vivy Ornitier's activation and interaction sequencing was critical, where holding activation until the correct moment could have secured a win.
- 3
Early mana acceleration with fetchlands and mana rocks allowed players to set up complex combos and maintain pressure.
- 4
Players carefully managed counterspells and interaction to prevent opponents from executing their win conditions, highlighting the importance of resource control in cEDH.
- 5
The use of Wishclaw Talisman for tutoring key lands and cards demonstrated the value of flexible toolboxes in cEDH gameplay.
Notable Cards
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Hullbreaker Horror
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Snapback
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Force of Will
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Imperial Seal
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Wishclaw Talisman
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Ashiok, Dream Render
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Breeding Pool
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Flooded Strand
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Volcanic Island
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Mox Diamond
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Ancient Tomb
Gameplay Summary
The first game featured a competitive four-player cEDH match with Selvala, Kinnan, Vivi Ornitier, and Kambal as commanders.
Early turns focused on ramp and setting up board presence, with players casting mana acceleration spells like Soul Ring and deploying key creatures such as Hullbreaker Horror and Kenan to generate value.
The game saw multiple spells and interactions involving counterspells like Force of Will and Snapback, as well as strategic plays around Vivy triggers and bounce effects.
A pivotal moment occurred when Hullbreaker Horror was used to repeatedly bounce mana rocks, generating infinite triggers and damage to close out the game quickly.
After this decisive win, the players agreed to switch decks for a second game.
The second game began with similarly fast-paced mana development using fetchlands, Mox Diamond, and Ancient Tomb, setting the stage for another intense cEDH battle.