Deck Strategies
Wilhelt, the Rotcleaver
The strategy focuses on building a zombie army and dealing significant combat damage.
Lynde, Cheerful Tormentor
The game plan revolves around enchanting opponents with as many curses as possible.
Gisa, Glorious Resurrector
The deck aims to kill opponents' creatures, creating an army of decay tokens in the process.
Jerren, Corrupted Bishop // Ormendahl, the Corrupter
This human tribal deck uses sacrifice outlets to maximize Jerren's abilities and eventually transform him into Ormendahl.
Gameplay Insights
- 1
The early game was heavily influenced by the 'Soul Ring' plays, giving Creative and Pine a strong start.
- 2
'Revenge of Ravens' was a significant deterrent to attacks, making it risky for opponents to engage in combat.
- 3
The inappropriate block with 'Grave Crawler' highlighted the importance of understanding card mechanics.
- 4
'Diagraph Colossus' and 'Lord of the Accursed' proved to be significant threats, leading to them being targeted for removal.
- 5
The combination of 'Curse of Death's Hold' and 'Torment of Scarabs' was a powerful control tool, limiting Hamster's board presence and life total.
Notable Cards
Revenge of Ravens
Lord of the Accursed
Curse of Death's Hold
Torment of Scarabs
Go for the Throat
Infernal Grasp
Summary
The game began with each player setting their strategies in motion. Hamster, controlling Wilhelt, started with a strong zombie presence, while Pine, with Lynde, focused on a curse-based strategy. Bear, commanding Gisa, aimed to flood the board with decay tokens by killing opponents' creatures, and Creative, playing Jerren, built around a human tribal deck with sacrifice outlets. Notable events included an early play of 'Soul Ring' by Creative and Pine, 'Revenge of Ravens' by Pine causing life loss and gain, and a 'Grave Crawler' block by Hamster that was later deemed inappropriate. Hamster's 'Diagraph Colossus' and 'Lord of the Accursed' intensified the zombie threat, but they were targeted by Creative's 'Go for the Throat' and 'Infernal Grasp'. Pine's 'Curse of Death's Hold' and 'Torment of Scarabs' caused significant problems for Hamster. The game ended with a flurry of curses from Pine's Lynde and a horde of zombies from Hamster's Wilhelt.