Random Week | Commander Clash S10 E24 thumbnail Random Week | Commander Clash S10 E24 thumbnail
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Random Week | Commander Clash S10 E24

MTGGoldfish Commander

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Karona, False God

    Karona, False God

    Mono-black control deck with heavy flavor elements inspired by Dante's Inferno, using board wipes and thematic references to control the battlefield.

  • Morophon, the Boundless

    Morophon, the Boundless

    Rogue tribal deck that leverages Morophon's tribal cost reduction and anthem effect to flood the board with synergistic creatures and tribal buffs.

  • Child of Alara

    Child of Alara

    Multi-color control and land-based deck using the Orzhov Guildgate and other dual lands to stabilize and control the game while aiming to utilize Child of Alara's board wipe effect.

  • Zaxara, the Exemplary

    Zaxara, the Exemplary

    X-spell focused deck that uses Exponential Growth to ramp mana and cast large spells, emphasizing growth and scaling to overwhelm opponents.

Gameplay Insights

  • 1

    Seth's choice to focus on flavor and thematic elements over raw efficiency with Hellfire and a Dante's Inferno motif added a unique narrative dimension to his mono-black control deck.

  • 2

    Karim's tribal tribal approach with Morophon embraced synergy and tribal buffs, a powerful strategy in Commander that can quickly generate board dominance.

  • 3

    Richard's inclusion of Orzhov Guildgate in a Child of Alara deck helped anchor his color strategy and enabled him to efficiently cast spells across multiple colors.

  • 4

    Tomer's focus on X-spells and growth mechanics with Zaxara leveraged the scaling potential of Exponential Growth, allowing him to ramp into powerful spells and threats.

  • 5

    The diversity of decks created from randomly selected cards showcased varied Commander archetypes and strategies, illustrating creative deckbuilding under unique constraints.

Notable Cards

  • Hellfire

    Hellfire

  • Morophon, the Boundless

    Morophon, the Boundless

  • Child of Alara

    Child of Alara

  • Exponential Growth

    Exponential Growth

  • Orzhov Guildgate

    Orzhov Guildgate

  • Karona, False God

    Karona, False God

  • Zaxara, the Exemplary

    Zaxara, the Exemplary

Summary

The game began with each player piloting a uniquely themed deck built around a randomly selected card, resulting in diverse strategies and playstyles. Seth led with a mono-black control deck themed around Dante's Inferno, featuring Hellfire as a centerpiece to evoke a flavor-rich experience centered on destruction and thematic references. Karim embraced a tribal tribal approach with Morophon, the Boundless as commander, focusing on a rogue tribal theme that leveraged Morophon's ability to reduce casting costs and boost tribal synergy. Richard opted for a Child of Alara deck anchored by the Orzhov Guildgate, mixing control and land-based strategies to capitalize on multi-color resources. Tomer built around Exponential Growth with Zaxara, the Exemplary, emphasizing X-spells and growth mechanics to ramp into powerful spells and board presence.

Description

Each crew member is given a random card to build an entire deck around!

We’ve got Child of Alara Maze’s End vs. Karona Dante’s Inferno vs. Morophon Tribal Tribal vs. Zaxara X Tribal !

Looking for our deck lists, our house bans, or want to know about the program we’re using to play the game? Check out our article for all that information: www.mtggoldfish.com/articles/random-week-commander-clash-s10-e24

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