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Squee, Malcolm & Tymna, Extus, Volo - #cEDH Gameplay Ep 117

SplitSecond

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Squee, the Immortal

    Squee, the Immortal

    Builds a fast combo with Skirk Prospector and Purphoros to generate infinite damage by repeatedly casting Squee, using goblin synergies and mana acceleration.

  • Tymna the Weaver Malcolm, Keen-Eyed Navigator

    Tymna the Weaver & Malcolm, Keen-Eyed Navigator

    Focuses on incremental advantage through combat damage, drawing cards via commander triggers and treasures, while maintaining interaction with counterspells and removal.

  • Extus, Oriq Overlord // Awaken the Blood Avatar

    Extus, Oriq Overlord

    Utilizes treasure generation and reanimation effects to control the board and generate value, culminating in burn spells and combo finishers like Jeska's Will and Breach.

  • Volo, Guide to Monsters

    Volo, Guide to Monsters

    Leverages Food Chain and bounce effects to repeatedly cast creatures for card advantage and control, aiming to assemble combos while maintaining a reactive stance with counterspells.

Gameplay Insights

  • 1

    Early Rhystic Study and Mystic Remora plays significantly slowed down explosive starts by taxing mana and forcing opponents to make difficult decisions about paying or letting opponents draw cards.

  • 2

    David's use of Flusterstorm with a high storm count effectively countered multiple tutors, showcasing precise timing and resource management in high-level play.

  • 3

    Cyclonic Rift served as a pivotal board wipe that reset the game state, allowing Rodrigo to safely develop his strategy with Extus and recover key pieces from the graveyard.

  • 4

    Baal’s Blood Moon strategically disrupted Hélder’s Food Chain mana base, delaying a powerful combo and forcing adaptation.

  • 5

    Hélder’s use of bounce creatures like Man-o'-War combined with Food Chain and Eternal Witness allowed him to maintain card advantage and board presence even under pressure.

  • 6

    The game demonstrated the importance of balancing aggressive attacks with setup and interaction, as seen by Rodrigo dividing commander damage and Baal attacking to find tutors while managing threats.

Notable Cards

  • Rhystic Study

    Rhystic Study

  • Mystic Remora

    Mystic Remora

  • Skirk Prospector

    Skirk Prospector

  • Purphoros, God of the Forge

    Purphoros, God of the Forge

  • Food Chain

    Food Chain

  • Cyclonic Rift

    Cyclonic Rift

  • Jeska's Will

    Jeska's Will

  • Demonic Tutor

    Demonic Tutor

  • Flusterstorm

    Flusterstorm

  • Chain of Vapor

    Chain of Vapor

  • Eternal Witness

    Eternal Witness

  • Man-o'-War

    Man-o'-War

  • Blood Moon

    Blood Moon

  • Wheel of Fortune

    Wheel of Fortune

  • Culling the Weak

    Culling the Weak

  • Fire Covenant

    Fire Covenant

  • Dualcaster Mage

    Dualcaster Mage

Summary

The game featured four highly interactive decks, each piloted by experienced players exploring explosive combos and control elements. Early turns were marked by careful ramping, interaction, and the influential play of Rhystic Study and Mystic Remora, which taxed opponents heavily. Baal's Squee deck aimed for a fast combo involving Skirk Prospector and Purphoros, while Hélder's Volo deck sought to leverage Food Chain and bounce effects to gain card advantage and board control. David’s Tymna and Malcolm deck focused on incremental value through combat and card draw, and Rodrigo’s Extus deck combined aggressive treasure generation with reanimation and burn spells to control the board and close out the game. A critical turning point came when David resolved a Cyclonic Rift, effectively resetting the board and allowing Rodrigo to entomb key combo pieces. The subsequent Wheel of Fortune reshuffled hands and opened up new lines of play, but Baal’s Blood Moon slowed Hélder’s Food Chain plan temporarily. Hélder adapted by using Eternal Witness and Man-o'-War to maintain board presence and card advantage, while Baal continued to pressure with Squee and Purphoros. The game evolved into a tense stalemate with each player maneuvering for a breakthrough, highlighting the intricate balance of combo execution, resource denial, and timely interaction typical of high-level Commander gameplay.

Description

This week Hélder is back from his Medieval Fair work, and we have a new sponsor to the channel! Dragon Shield! :D

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⬊ Decklists ⬋ ➢ CMD_01 - tinyurl.com/mswj6utw ➢ CMD_02 - tinyurl.com/493tdbvf ➢ CMD_03 - tinyurl.com/vv42j46b ➢ CMD_04 - tinyurl.com/bdfnz9cd

➥Don’t forget to visit Arena Porto if you’re coming to Porto/Portugal arenaporto.com ➥Magic, the Gathering and all products belong to magic.wizards.com/en ➥Intro & Outro Music from Patrick de Orteaga patrickdearteaga.com​ ➥Gameplay Music: Tragedy by Alex-Productions soundcloud.com/alexproductionsmusic Creative Commons — Attribution 3.0 Unported — CC BY 3.0​

#cEDH #Commander #MagicTheGathering