Deck & Commander Strategies

Zada, Hedron Grinder
Build a large Goblin board and cast instants or sorceries targeting Zada to copy these spells for each creature, dealing massive damage or generating value across all Goblins.

Sanar, Unfinished Genius
Use Sanar’s preparedness and treasure token generation to ramp mana and cast numerous instants and sorceries, fueling storm counts and enabling multiple spell casts per turn.

Redshift, Rocketeer Chief
Activate creature abilities frequently using Redshift’s ability to generate mana, supporting the Goblin tribal theme with efficient creatures and utility.

Tivadar of Thorn
Serve as a white control element by destroying incoming Goblins to slow down the Goblin storm decks, attempting to stabilize with human creatures and protection.
Gameplay Insights
- 1
Using Sanar’s preparedness to generate treasure tokens was key to ramping mana and enabling multiple spells in a turn, crucial for the storm strategy.
- 2
Zada’s ability to copy instants and sorceries for each Goblin on the battlefield allowed for exponential damage output and rapid board control.
- 3
Tivadar of Thorn’s ability to destroy Goblins on entry added pressure on the Goblin players, forcing them to find ways to maintain token presence despite removal.
- 4
Combining Ruby Medallion with low-cost Goblin spells and haste enablers like War Chief accelerated the Goblin swarm’s deployment and storm count.
- 5
Careful storm counting and mana management were necessary to execute the Goblin storm combo effectively within the constraints of a multiplayer Commander game.
Notable Cards
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Zada, Hedron Grinder
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Sanar, Unfinished Genius // Wild Idea
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Krenko, Mob Boss
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Skirk Prospector
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Conspicuous Snoop
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Ruby Medallion
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Land Tax
Gameplay Summary
The game showcased a high-energy Goblin Storm Commander deck in action, featuring a fast-paced tribal Goblin build focused on generating numerous Goblin tokens and leveraging storm mechanics.
Early turns involved ramping mana and establishing board presence with key Goblin creatures like Skirk Prospector and Krenko, Rocketeer Chief, and Magus of the Wheel Marshall, which synergized to create explosive token generation and mana acceleration.
The storm count was closely tracked as players cast multiple spells in quick succession, aiming to overwhelm opponents with a massive Goblin horde. Sanar, Unfinished Genius served as a mana engine and treasure generator, facilitating the casting of multiple instants and sorceries in a turn to fuel storm counts.
Zada, Hedron Grinder amplified targeted spells by copying them for each creature, maximizing damage output across the Goblin swarm.
Meanwhile, Tivadar of Thorn acted as a disruptive element, attempting to curb the Goblin rush by destroying Goblins as they entered the battlefield.
However, the Goblin deck’s relentless token production and haste enablers like War Chief kept the pressure on, culminating in a storm-driven win condition based on overwhelming the table with Goblin tokens and spell chains.




















![Commander VS S13E9: Gwendlyn vs Ashling vs Selvala vs Zada [EDH] thumbnail](https://i.ytimg.com/vi/GSSL3n2-Yf8/sddefault.jpg)
![Commander VS S1E5: Noyan Dar vs Zada vs Omnath vs Drana [MTG Multiplayer] thumbnail](https://i.ytimg.com/vi/i4dlYaidQOQ/sddefault.jpg)









