Deck Strategies
Karlach, Fury of Avernus
Aggressive Gruul deck focused on multiple combat phases by untapping attacking creatures, maximizing damage output and using combat tricks to overwhelm opponents.
Agatha of the Vile Cauldron
A deck built around reducing the cost of activated abilities, allowing frequent and efficient use of powerful effects to control the board and gain incremental advantages.
Samut, the Driving Force
A versatile deck combining ramp and aggressive creatures to quickly establish board presence and leverage Samut's ability to grant haste and double strike for impactful attacks.
Arthur, Marigold Knight
A creature cheat and combat-focused deck that aims to bring powerful creatures into play ahead of curve and use combat phases to generate value and pressure opponents.
Raised by Giants
A big creature ramp deck that quickly accelerates mana to cast large threats and dominate the board through raw power and synergy with +1/+1 counter effects.
Gameplay Insights
- 1
Karlach’s ability to grant an additional combat phase and untap attacking creatures created multiple attack windows, pressuring opponents to respond quickly or lose significant life.
- 2
Agatha’s cost reduction allowed activation-heavy strategies to be executed efficiently, enabling more frequent use of abilities that could shift board states.
- 3
The use of Frostfang on attacking creatures synergized well with Karlach’s multiple combat phases by granting first strike and deathtouch, making blocks costly and drawing cards on damage dealt.
- 4
True-Name Nemesis was used strategically to single out a player, applying targeted pressure and forcing careful resource management from that opponent.
- 5
Sacrificing utility creatures like Steve to fetch basic lands showcased a flexible mana base management approach to ensure stable mana for critical plays.
Notable Cards
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Karlach, Fury of Avernus
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Agatha of the Vile Cauldron
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Samut, the Driving Force
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Arthur, Marigold Knight
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Raised by Giants
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True-Name Nemesis
Summary
The game started with a typical multiplayer setup featuring five different commanders, each bringing unique strategies to the table. Early plays included ramp and mana fixing from all players to set up their mid-game plans. Karlach, Fury of Avernus led a Gruul deck focused on aggressive combat phases and multiple attacks by untapping creatures, while Agatha of the Vile Cauldron enabled cost reduction for activated abilities, facilitating faster and more efficient plays. Samut, the Driving Force's deck utilized a mix of ramp and impactful creatures to apply pressure early. Arthur, Marigold Knight's strategy revolved around cheating creatures into play and leveraging combat to gain advantage. The game saw key interactions such as multiple combat phases granted by Karlach and the use of powerful equipment like Frostfang to grant first strike and deathtouch, enabling efficient combat damage and card draw.