Deck & Commander Strategies
Francisco, Fowl Marauder
Utilizes a Grixis zombie pirate theme focused on assembling combos with Cauldron Familiar and Walking Ballista to generate infinite damage and exploit Francisco’s ability to explore and grow his power.
Heliod, Sun-Crowned
A mono-white stax deck aiming to lock opponents down with taxing and control effects, then win by creating infinite damage via synergies between Heliod, Walking Ballista, and Triskelion.
Najeela, the Blade-Blossom
A five-color combat-focused deck that attempts to generate infinite combat steps and mana using its warriors and various combat tricks to overwhelm opponents through repeated attacks.
Thrasios, Triton Hero and Vial Smasher the Fierce
A classic cEDH ramp and control deck utilizing efficient mana acceleration, tutoring, and disruption to gain incremental advantage and finish the game through damage or combo.
Gameplay Insights
- 1
The Francisco deck’s use of Cauldron Familiar plus Walking Ballista combo was a key win condition, leveraging Francisco’s explore trigger to rapidly close out the game.
- 2
Heliod’s deck focused on stax effects like Rule of Law and leveraged infinite damage combos with Walking Ballista and Triskelion, showcasing the power of white stax in cEDH.
- 3
Najeela’s potential for infinite combat steps was a constant threat, forcing opponents to prioritize disruption to prevent her from accumulating lethal combat triggers.
- 4
Players carefully mulliganed to find hands featuring fast mana sources like Mana Crypt, Grim Monolith, and key tutors to execute their combos quickly in this fast-paced cEDH environment.
- 5
The use of counterspells and disruption such as Force of Will, Mental Misstep, and Mana Drain played a pivotal role in preventing early game combos and buying time for control decks to stabilize.
- 6
Dockside Extortionist provided crucial explosive mana ramp in Grixis Pirate decks, enabling high-impact plays and fast combo assembly.
- 7
Mystic Remora and other taxing draw engines were employed to disrupt opponents’ plans while maintaining card advantage.
Notable Cards
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Cauldron Familiar
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Walking Ballista
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Triskelion
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Force of Will
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Mental Misstep
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Demonic Tutor
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Dark Ritual
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Grim Monolith
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Dockside Extortionist
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Mystic Remora
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Mana Crypt
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Ragavan, Nimble Pilferer
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Infernal Plunge
Gameplay Summary
The game featured a dynamic cEDH battle among five players piloting diverse and competitive decks.
The Grixis flying zombie pirate deck led by Francisco, Fowl Marauder alongside Kraum focused on assembling powerful combos involving Cauldron Familiar and Walking Ballista to generate infinite damage and secure a swift victory.
Meanwhile, the mono-white stax deck helmed by Heliod, Sun-Crowned aimed to lock down the board with taxing effects and create infinite damage by combining Heliod with Walking Ballista and Triskelion.
The Najeela, the Blade-Blossom deck leveraged its five-color package to generate infinite combat steps and mana, seeking to overwhelm opponents through combat phase recursion.
The Thrasios and Vial Smasher deck pursued a typical cEDH strategy of ramping and controlling the board with efficient spells and tutors, preparing to win through incremental advantage and damage.
Throughout the match, players navigated around powerful disruption like Force of Will, Mental Misstep, and other counters, while trying to assemble their key combos or stax effects that would decisively end the game.