Deck Strategies
The Reality Chip
Utilizes Future Sight and Sensei's Top to draw through the entire deck, assembling a combo that locks opponents or wins through infinite card draw and manipulation.
Yarok, the Desecrated
Focuses on doubling enters-the-battlefield triggers to generate explosive value and combo potential, aiming to control the board and close out the game with overwhelming advantage.
Jeska, Thrice Reborn & Thrasios, Triton Hero
Ramp aggressively to generate large amounts of mana, then use infinite mana combos to win, often through powerful spells or creatures found via tutoring.
Yawgmoth, Thran Physician
Uses sacrifice outlets and undying creatures to grind value, drain opponents’ life, and gain card advantage, often winning through synergies with creatures like Blood Artist and reanimation spells.
Gameplay Insights
- 1
Hélder’s repeated use of Rhystic Study triggers to tax opponents shaped the early game tempo and limited explosive plays.
- 2
Afonso’s strategic use of Animate Dead to reanimate Yawgmoth after it was countered allowed him to maintain board presence and leverage sacrifice synergies.
- 3
Baal’s interaction sequence involving Vampiric Tutor and Culling Ritual, despite being countered by Swan Song and Dispel, demonstrated the importance of timing and protecting key spells.
- 4
The use of Intuition by Afonso to fetch a combo of Geralf’s Messenger, Butcher Ghoul, and Pawn of Ulamog indicated a hidden win condition involving sacrifice and reanimation.
- 5
The constant pressure from Rhystic Study and Mystic Remora forced players to carefully consider paying or allowing card draw, influencing the pace and resource expenditure.
- 6
Baal’s careful mana management around Flusterstorm and counterspells showed the high level of interaction typical in cEDH environments.
- 7
Hélder’s use of The Reality Chip’s ability to cast cards from the top of his library allowed him to efficiently deploy threats like Tezzeret the Seeker without spending too much mana.
Notable Cards
Future Sight
Jeweled Lotus
Rhystic Study
Mana Crypt
Mana Vault
Animate Dead
Blood Artist
Yarok, the Desecrated
Thrasios, Triton Hero
Intuition
Wishclaw Talisman
Tezzeret the Seeker
Opposition Agent
Summary
The game began with aggressive mulligans and fast mana plays, setting the stage for a high-powered cEDH match. Hélder, piloting The Reality Chip, aimed to leverage Future Sight with Sensei's Top to draw his deck and assemble a combo. Baal's Yarok deck focused on doubling enters-the-battlefield effects to generate value and combo potential. Rodrigo's Jeska and Thrasios deck was a ramp-centric strategy intending to generate infinite mana and combo off with powerful finishers. Afonso, playing a streamlined, mono-black Yawgmoth, Thran Physician deck, utilized efficient sacrifice outlets and reanimation to control the board and gain incremental value, threatening combos with cards like Blood Artist and Animate Dead. Early game interaction was intense, with Rhystic Study and other counterspells influencing decisions heavily. Baal's attempt to establish Yarok was met with disruption, while Hélder carefully navigated Rhystic triggers to build toward his combo. Afonso's Yawgmoth was initially countered but later successfully reanimated, allowing him to begin applying pressure with sacrifice synergies. The game saw multiple value plays and tactical use of tutors, with Baal leveraging Wishclaw Talisman and Intuition to search for key combo pieces. The board state evolved into a delicate balance of resource management and interaction, as players sought to protect their win conditions from disruption. The slow buildup and resource denial suggested the game would likely pivot on a well-timed combo or a decisive board wipe.