#cEDH Gameplay: WHO'S THE STRONGEST? Glenn v Nadu v Dargo-Thras v Thras-Yosh thumbnail Blurred backdrop thumbnail
MTG Basics profile icon

#cEDH Gameplay: WHO'S THE STRONGEST? Glenn v Nadu v Dargo-Thras v Thras-Yosh

MTG Basics


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Gregor, Shrewd Magistrate

    Gregor, Shrewd Magistrate

    Focuses on controlling the board with disruption and generating incremental advantage through spells and creatures that tax opponents, leveraging Esper colors for efficient interaction.

  • Dargo, the Shipwrecker

    Dargo, the Shipwrecker

    Aggressive red-based deck aiming to disrupt opponents by destroying artifacts and lands, while leveraging Thrasios for card advantage and ramp to fuel combo or beatdown strategies.

  • Thrasios, Triton Hero Yoshimaru, Ever Faithful

    Thrasios, Triton Hero and Yoshimaru, Ever Faithful

    A toolbox combo deck that uses Thrasios's card draw and mana ramp capabilities alongside Yoshimaru's recursion and cheap creatures to assemble combos quickly and protect key pieces.

  • Nadu, Winged Wisdom

    Nadu, Winged Wisdom

    A value-oriented deck that leverages flying creatures and life gain to stabilize the board, using card draw and interaction to outlast opponents and find a winning combo or beatdown.

Gameplay Insights

  • 1

    Players prioritized protecting key combo pieces with counterspells such as Force of Will and Force of Negation to maintain board presence and tempo.

  • 2

    The interaction between multiple triggers from equipment and creatures like Fleshbreaker created incremental advantage by forcing all players to lose life and discard cards.

  • 3

    Utilization of recursion and tutoring effects enabled players to recover critical components and maintain pressure despite disruption.

  • 4

    Mana acceleration through artifacts and creatures allowed for explosive turns that shifted board control quickly.

  • 5

    Players carefully timed their fetch land activations and triggers to optimize mana development and card draw.

Notable Cards

  • Mana Crypt

    Mana Crypt

  • Birds of Paradise

    Birds of Paradise

  • Force of Will

    Force of Will

  • Force of Negation

    Force of Negation

  • Defense Grid

    Defense Grid

  • Umbral Mantle

    Umbral Mantle

  • Sword of the Animist

    Sword of the Animist

  • Enlightened Tutor

    Enlightened Tutor

  • Mystic Remora

    Mystic Remora

  • Esper Sentinel

    Esper Sentinel

Gameplay Summary

The game started with each player establishing their mana bases and early board presence, with several players ramping quickly via Birds of Paradise and mana rocks such as Mana Crypt and Soul Ring.

Early interaction included defensive plays like Defense Grid and Glaring Fleshbreaker, with key cards like Force of Will and Force of Negation being used to protect combos or disrupt opponents.

Throughout the midgame, players developed their boards with creatures and equipment such as Umbral Mantle and Sword of the Animist, setting up for value engines and combo sequences.

Notable was the use of card draw and recursion effects, including Tamiyo, Sculptor of Fates and Enlightened Tutor, which helped maintain resources and find key pieces.

Watch on YouTube