Deck & Commander Strategies
Ashaya, Soul of the Wild
Generate infinite mana and leverage large creatures to overwhelm opponents.
Rograkh, Son of Rohgahh / Thrasios, Triton Hero
Assemble infinite mana combos and use spells like Finale of Devastation to win.
Magda, Brazen Outlaw
Create infinite treasures and use the commander to tutor for combo pieces to finish the game.
Tivit, Seller of Secrets
Control the board and win through infinite turns using Time Sieve.
Gameplay Insights
- 1
Using Disruptor Flute to name a key counterspell effectively shut down opponents' responses and shifted momentum.
- 2
Copying Flare of Duplication allowed for double disruption on a critical mana drain effect, increasing pressure on opponents.
- 3
Players coordinated subtle interactions by trading treasures and clues to optimize mana generation and resource management.
- 4
Artifactual synergy with Clock of Omens and mana-producing artifacts accelerated combo assembly and increased threat potential.
- 5
Combat decisions focused on reducing key threats like Magda and managing the board state to prevent early combos.
Notable Cards
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Flare of Duplication
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Disruptor Flute
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Clock of Omens
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Finale of Devastation
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Mana Vault
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Universal Automaton
Gameplay Summary
The game began with each player setting up their respective strategies, with early plays focused on ramping mana and establishing board presence.
Ashaya aimed to generate infinite mana and leverage large creatures for a decisive attack, while Rograkh and Thrasios sought to assemble infinite mana combos to finish with powerful spells like Finale of Devastation.
Magda looked to create infinite treasures and utilize her ability to tutor combo pieces, whereas Tivit focused on controlling the board and eventually winning through infinite turns.
Early interaction included disruption such as Flare of Duplication and Disruptor Flute targeting key combo pieces and counterspells, causing a temporary slowdown in the game’s tempo.
The players also employed artifact synergies like Clock of Omens and various mana-producing artifacts to accelerate their game plans. A pivotal moment occurred when disruption spells like Flare of Duplication were copied, and a well-timed Disruptor Flute named a critical counterspell, significantly impacting the opponents’ ability to respond.
The game saw strategic plays around artifact and mana generating synergies, with players carefully managing their resources to maintain pressure while preventing others from executing their combos.
Combat exchanges were tactical, with players choosing targets to reduce threats effectively.
The game continued with a balance of setting up combos and applying pressure, while also navigating removal and counterspell threats, setting the stage for a dramatic late game where infinite mana and turn combos would likely decide the outcome.