Deck Strategies
Acererak the Archlich
The Acererak deck aims to exploit the nuances of the dungeon mechanic, bouncing Acererak in and out of the battlefield to traverse dungeons quickly.
Karlach, Fury of Avernus
The Karlach deck focuses on aggression, using Barbarian Class to amplify dice rolls and pushing for attacks.
Sword Coast Sailor
The Sword Coast Sailor deck uses a combination of aggressive creatures and disruptive cards to keep opponents off balance.
Karazikar, the Eye Tyrant
The Karazikar deck aims to control the board and draw cards, presumably using Karazikar's abilities to manage opponent threats.
Astarion, the Decadent
The Astarion deck is focused on life gain and using cards like Sanguine Bond to turn life gain into opponent life loss.
Gameplay Insights
- 1
The Helm of Awakening played by the Acererak player early in the game created a significant advantage for all players, reducing spell costs and speeding up the pace of the game.
- 2
The Astarion player's use of Sanguine Bond posed a significant threat, potentially turning any life gain into a damaging effect on opponents.
- 3
The Karlach player's use of Barbarian Class could create significant advantages in situations involving dice rolls, potentially amplifying the effectiveness of such effects.
Notable Cards
Barbarian Class
Arena of Glory
Command Tower
Helm of Awakening
Decanter of Endless Water
Swiftfoot Boots
Nettling Nuisance
Sanguine Bond
Arcane Signet
Summary
In this video, the players use decks built around the Dungeons & Dragons 50th Anniversary Secret Lair Drop commanders. The game began with each player ramping and setting up their board states. The player using Acererak the Archlich was focused on exploiting the dungeon mechanics, bouncing Acererak in and out of the battlefield to traverse dungeons quickly. Karlach, Fury of Avernus was played aggressively, using Barbarian Class to amplify dice rolls. The player with Sword Coast Sailor used a combination of aggressive creatures and disruptive cards to keep opponents off balance. Karazikar, the Eye Tyrant, aimed to control the board and draw cards. Astarion, the Decadent, was focused on life gain, using Sanguine Bond to turn life gain into opponent life loss.