Shell-Shocking cEDH: Ninja Turtles Face The Gauntlet! LEONARDO\MIKEY v KINNAN v DEREVI v KRARKASHIMA thumbnail Blurred backdrop thumbnail

Shell-Shocking cEDH: Ninja Turtles Face The Gauntlet! LEONARDO\MIKEY v KINNAN v DEREVI v KRARKASHIMA

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Things in the Ice 98 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Leonardo, the Balance Michelangelo, the Heart

    Leonardo, the Balance & Michelangelo, the Heart

    A five-color food-themed deck that focuses on producing food tokens, using counters to grow creatures, and leveraging cheap spells to generate incremental value and control the board.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    A ramp-centric deck that uses mana dorks and enchantments like Carpet of Flowers to accelerate into big mana and powerful spells quickly.

  • Derevi, Empyrial Tactician

    Derevi, Empyrial Tactician

    A tempo and control deck that utilizes efficient creatures, untapping abilities, and disruption to control the board and generate value.

  • Krark, the Thumbless Sakashima of a Thousand Faces

    Krark, the Thumbless & Sakashima of a Thousand Faces

    An artifact combo deck that relies on synergy between artifact creatures, recursion spells like Neoform, and card draw engines such as Ancestral Anger to assemble combos and overwhelm opponents.

Gameplay Insights

  • 1

    The Ninja Turtles deck capitalized on Michelangelo's raid ability to steadily increase creature power and generate food tokens, enabling sustained pressure through combat and resource generation.

  • 2

    Kinnan's use of Carpet of Flowers early in the game provided critical mana acceleration that fueled his ramp and early plays, putting pressure on opponents.

  • 3

    Krark's artifact synergy with Ancestral Anger and Tavern Scoundrel allowed for card draw and treasure generation, enhancing both offensive and resource development capabilities.

  • 4

    Neoform was effectively utilized to cheat in impactful creatures by sacrificing less useful ones, demonstrating the deck's resilience and ability to adapt midgame.

  • 5

    Derevi's ability to untap creatures and disrupt opponents' plays with efficient creatures and counterspells made her a formidable presence on the board, controlling tempo.

  • 6

    The early combat exchanges, especially involving exalted triggers and trample granted by spells, set the pace of the game and began chipping away at opponents' life totals, highlighting the importance of incremental damage in cEDH.

Notable Cards

  • Michelangelo, the Heart

    Michelangelo, the Heart

  • Leonardo, the Balance

    Leonardo, the Balance

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

  • Derevi, Empyrial Tactician

    Derevi, Empyrial Tactician

  • Krark, the Thumbless

    Krark, the Thumbless

  • Sakashima of a Thousand Faces

    Sakashima of a Thousand Faces

  • Tavern Scoundrel

    Tavern Scoundrel

  • Ancestral Anger

    Ancestral Anger

  • Walking Ballista

    Walking Ballista

  • Neoform

    Neoform

  • Carpet of Flowers

    Carpet of Flowers

  • The One Ring

    The One Ring

  • Bloom Tender

    Bloom Tender

  • Lotus Petal

    Lotus Petal

  • Ranger-Captain of Eos

    Ranger-Captain of Eos

  • Mockingbird

    Mockingbird

Gameplay Summary

The game began with the four players setting up their mana bases and early threats, with Leonardo and Michelangelo's five-color food-based deck demonstrating strong synergy through incremental value and token generation.

Kinnan's deck quickly ramped into key mana dorks and spells like Carpet of Flowers, enabling explosive mana acceleration.

Derevi established board presence through efficient creatures and untap effects, while Krark and Sakashima focused on artifact synergies and combo potential with cards like Ancestral Anger and Walking Ballista. Early turns featured aggressive creature development and key combo pieces being played, such as the one ring and Neoform to cheat in high-impact creatures.

The Ninja Turtles deck leveraged Michelangelo's ability to put counters on creatures and generate food tokens to grow threats and maintain board control.

Notable moments included the use of Neoform to fetch crucial creatures and the interaction between Tavern Scoundrel's treasure generation and Ancestral Anger to draw cards and pressure opponents.

Combat phases were pivotal, with the turtles applying steady damage while opponents attempted to disrupt and build toward their own win conditions.

The game showcased a dynamic interplay of fast mana, artifact recursion, and incremental value leading to increasing board states, setting the stage for a high-stakes midgame.

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