Deck & Commander Strategies
The Locust God
A proactive storm combo deck that quickly casts The Locust God to generate insect tokens and uses spells to draw its entire deck, aiming to win by overwhelming opponents with hasty insect attacks.
Tymna the Weaver / Jeska, Thrice Reborn
A controlling, proactive Ad Nauseam combo deck that uses its commanders as engines to grind and generate infinite mana, leading to a combo win through Jeska's damage abilities.
Shorikai, Genesis Engine
A midrange control deck that creates pilot tokens and uses polymorph to cheat in combo pieces like Aulbreaker Horror, generating infinite mana and drawing the deck with Shorikai to win.
Satoru Umezawa
A midrange combo deck that leverages the commander's ability to cheat large creatures into play, closing out games with combat damage and synergistic combos.
Gameplay Insights
- 1
The Shorikai player used polymorph to cheat in a key combo creature, setting up infinite mana and a deck draw, demonstrating the power of cheat strategies in cEDH.
- 2
The use of Toxic Deluge by an opponent effectively disrupted the combo attempt by clearing the board, highlighting the importance of board wipes as defensive tools in combo-heavy games.
- 3
Players leveraged early mana acceleration and card draw spells to establish their game plans quickly, emphasizing the fast-paced nature of cEDH gameplay.
- 4
Combat decisions included aggressive attacks to apply pressure and chip away at opponents' life totals, while also considering potential blockers and future retaliation.
- 5
The Tymna/Jeska deck's interaction with Ad Nauseam and infinite mana generation showcased a classic cEDH combo approach reliant on resource maximization and timing.
Notable Cards
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The Locust God
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Jeska, Thrice Reborn
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Tymna the Weaver
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Shorikai, Genesis Engine
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Satoru Umezawa
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Polymorph
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Toxic Deluge
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Ad Nauseam
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Esper Sentinel
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Ranger-Captain of Eos
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Vampiric Tutor
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Trinket Mage
Gameplay Summary
The game started with each player setting up their respective engines and early board presence.
The Locust God player focused on casting their commander quickly and generating insect tokens to leverage a storm combo for a deck draw and lethal damage.
Tymna/Jesska's deck aimed for a controlling, proactive Ad Nauseam combo, generating infinite mana and winning through Jeska's abilities.
Shorikai, Genesis Engine's midrange control deck sought to create infinite mana through polymorphing pilot tokens into a combo piece, followed by drawing their deck to close out the game.
Satoru Umezawa's deck relied on dropping large creatures via the commander's ability to finish the game through combat damage and synergy combos.
The early turns featured mana acceleration, card draw, and minor skirmishes, including life payments and combat damage to set up each player's combo path.
A pivotal moment occurred when Shorikai's player successfully cast polymorph to cheat in a critical combo piece, aiming to generate infinite mana and draw out the deck, though opponents responded with a Toxic Deluge to clear the board, disrupting the plan.
Despite this, the game remained dynamic with multiple combo threats present, and players carefully navigating interactions and responses to each other's threats.
The match showcased high-level decision-making around timing, resource management, and combo execution in a highly competitive cEDH environment.