Deck Strategies
The Gitrog Monster
Focuses on land synergies to generate card advantage and value through sacrificing lands and drawing multiple cards, aiming to overwhelm opponents with incremental advantage and powerful board presence.
Raffine, Scheming Seer
Utilizes discard outlets and efficient card advantage engines to filter through its deck, disrupt opponents' hands, and maintain tempo with incremental value and interaction.
Thrasios, Triton Hero / Tevesh Szat, Doom of Fools
Leverages mana filtering and card draw to assemble combos and value engines, focusing on incremental resource advantage and versatile interaction to control the board state.
Kodama of the East Tree / Sakashima of a Thousand Faces
Combines landfall triggers with copy effects to generate massive card draw and board presence, aiming to assemble powerful combos and overwhelm opponents with overwhelming value.
Gameplay Insights
- 1
The Gitrog player used Crop Rotation to fetch Sunscorch Desert aiming for a mass damage finisher, showcasing strategic resource use for closing the game.
- 2
Sakashima/Kodama player executed complex sequencing of triggers and cycling to maximize card draw and board development efficiently.
- 3
Raffine's discard outlets combined with card draw mechanics allowed for consistent hand filtering and disruption.
- 4
Players carefully managed Mystic Remora triggers and interaction spells like Swan Song and Abrupt Decay to maintain tempo and prevent key threats from resolving.
- 5
Thrasios and Tevesh utilized mana filtering and incremental value plays to build towards their combos while controlling the board state.
Notable Cards
Sylvan Library
Mystic Remora
Abrupt Decay
Crop Rotation
Mana Crypt
Collector Ouphe
Birds of Paradise
Mana Confluence
Arcane Signet
Diabolic Intent
Summary
The game began with players establishing their mana bases and setting up early plays, including ramp and card draw engines such as Birds of Paradise, Sylvan Library, and Mystic Remora. The Gitrog Monster deck focused on land synergies and card advantage, while Raffine employed discard outlets and efficient interaction. Thrasios and Tevesh synergized for value and mana filtering, and the Sakashima/Kodama combo player worked on assembling key pieces for powerful board presence and copying effects. As the game progressed, players jockeyed for advantage through incremental value plays and interaction like Abrupt Decay, Swan Song, and Trophy to disrupt opponents' key permanents. The Gitrog player leveraged lands and draw triggers to generate resources and pressure. The Sakashima player executed complex sequences involving Kodama triggers and cycling effects to draw multiple cards and develop board state. There was a notable moment where the Gitrog player used Crop Rotation to fetch a Sunscorch Desert for a potential mass damage strategy, indicating a shift towards closing the game. The game featured tight resource management, with players carefully sequencing spells, managing triggers, and using tutors to find critical pieces. The interaction between Mystic Remora and other draw effects created a dynamic flow of card advantage. Ultimately, the game revolved around assembling combos and leveraging incremental value engines to outpace opponents while using targeted removal and disruption to delay threats. The win conditions centered on either combo finishes or combat damage backed by strong board presence and resource loops.