Deck Strategies
Ghired, Conclave Exile
Token generation and populating those tokens to create a wide and growing board presence, often leveraging anthem effects and combat triggers to overwhelm opponents.
Sidisi, Brood Tyrant
Self-mill to create zombie tokens and leverage graveyard synergies, utilizing recursion and token generation to build a resilient, aggressive board, culminating in big combo finishes.
Kykar, Wind's Fury
Spiritual tokens creation paired with artifact synergies like Skullclamp for card draw and value, focusing on tempo and incremental advantage through spirits and spells.
Stitcher Geralf
Graveyard-focused deck that utilizes creatures and recursion alongside disruption, aiming to grind out value by reanimating threats and controlling the board.
Gameplay Insights
- 1
The use of Rest in Peace effectively slowed down graveyard strategies but also hindered synergy with Skullclamp, showing the trade-off between disruption and card advantage.
- 2
Sidisi's Tooth and Nail into Avenger of Zendikar and Craterhoof Behemoth combo was the decisive game-winning move, demonstrating how classic combos can close out games in EDH.
- 3
Max's timely use of Ancient Stone Idol and populating tokens helped him survive a massive swing, highlighting how defensive plays and token synergy can buy crucial turns.
- 4
Nick's counterspell on Doubling Season prevented exponential token growth, illustrating the importance of interaction to slow down overwhelming board states.
- 5
Aggressive token generation and combat phases by Ghired and Sidisi pressured opponents early, forcing responses that shaped the flow of the game.
Notable Cards
Tooth and Nail
Avenger of Zendikar
Craterhoof Behemoth
Doubling Season
Ancient Stone Idol
Rest in Peace
Skullclamp
Growing Ranks
Lightning Greaves
Aura of Silence
Summary
The game began with each player developing their board and establishing their mana base, with early plays including token generators and ramp spells. Sidisi's deck quickly leveraged self-mill to create zombie tokens, while Ghired's deck focused on token creation and aggressive attacks. Kykar's player utilized spirits and skull clamp for card draw, though Rest in Peace was played to shut down graveyard interactions. Max's Ghired deck capitalized on populating tokens and doubling effects, steadily growing a threatening board presence with rhino tokens, enhanced by Doubling Season which was countered by the table. A pivotal moment arose when Sidisi's player resolved Tooth and Nail, fetching Avenger of Zendikar and Craterhoof Behemoth, resulting in a massive board of tokens pumped to lethal levels. Despite this, Max's timely deployment of Ancient Stone Idol and multiple populates saved him from elimination. The game ended with a large, lethal attack from Sidisi's combo, overwhelming opponents who were unable to effectively block or respond, securing the win for Sidisi.