Deck Strategies
Ruric Thar, the Unbowed
Utilizes stax pieces to disrupt opponents and leverages Ruric Thar's punishing damage ability to control the board and win through combat.
Chulane, Teller of Tales
Generates value by casting cheap creatures to draw cards and gain board presence, aiming to assemble combos involving bounce creatures and Finale of Devastation to win.
Teferi, Temporal Archmage
Focuses on assembling the Chain Veil combo to create infinite mana and activations, enabling control over the board and drawing the entire deck.
Brallin, Skyshark Rider
Combines Brallin with Curiosity effects to draw and discard cards repeatedly, dealing damage through discard triggers and aiming for a combo finish.
Gameplay Insights
- 1
Joseph used Noxious Revival to recover Finale of Devastation after discarding it, highlighting the importance of recursion in combo decks.
- 2
Dylan effectively leveraged Braylon’s discard triggers combined with Wheel of Fortune to deal damage to all opponents while refilling his hand.
- 3
Cameron used Delay on Yisan to suspend and postpone its impact, buying time against opponents’ pressure.
- 4
Lavinia’s flash-in during combat was a key strategic play to lock down opposing attackers and protect Joseph’s board state.
- 5
Nate’s use of Mask of Memory on Boreal Druid allowed him to draw multiple cards and maintain card advantage early on despite stax disruptions.
- 6
The interaction between stax disruption and combo assembly created dynamic tension, forcing players to balance between advancing combos and controlling opponents.
Notable Cards
Ruric Thar, the Unbowed
Chulane, Teller of Tales
Teferi, Temporal Archmage
Brallin, Skyshark Rider
Mask of Memory
Priest of Titania
Lavinia, Azorius Renegade
Wheel of Fortune
Noxious Revival
Finale of Devastation
Mana Crypt
Curiosity
Everflowing Chalice
Delay
Glint-Horn Buccaneer
Summary
The game started with all four players developing their board states and mana bases, setting the stage for their respective strategies. Nate, piloting a Ruric Thar Stax deck, focused on early disruption and stax pieces to hinder opponents, while Joseph with Chulane aimed to generate incremental value from casting creatures and drawing cards, setting up for a big combo finish. Cameron’s Teferi deck sought to assemble the Chain Veil combo for infinite mana and activations, and Dylan’s Brallin deck aimed to leverage Curiosity effects to chain draw and discard for damage. Early turns saw players casting key pieces such as mana crypts, mana dorks, and disruption spells, with Dylan effectively using Braylon and Curiosity triggers to deal damage through discard effects. Nate established board control using mask of memory and Ruric Thar to pressure opponents and draw cards. Joseph leveraged Chulane’s ability to flash in creatures and set up combos like Finale of Devastation, which he was able to recover with a Noxious Revival despite discarding it earlier. A pivotal moment was Cameron suspending Yisan to delay its impact, while Dylan used Wheel of Fortune and discard outlets to cycle through cards and pressure opponents. Combat phases were aggressive, with Dylan swinging Braylon for significant damage and Joseph flashing Lavinia to control combat. Nate successfully cast Ruric Thar to maintain a taxing board presence. The game showcased dynamic interaction between stax disruption, combo assembly, and aggressive damage through card draw loops. The win condition revolved around either infinite combos from Chulane or Teferi, or combat damage enforced by Ruric Thar’s stax disruption or Brallin’s Curiosity damage loops.