We Play cEDH with NO BAN LIST! | Commander Clash thumbnail Blurred backdrop thumbnail

We Play cEDH with NO BAN LIST! | Commander Clash

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MTGGoldfish Commander 260 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Kraum, Ludevic's Opus

    Kraum, Ludevic's Opus

    Leverages fast mana and instant-speed card draw to control the pace and assemble combos quickly. Uses spells and creatures to generate card advantage and disrupt opponents.

  • Kraum, Ludevic's Opus

    Timna the Weaver // Kraum, Ludevic's Opus

    A partner combo deck focused on aggressive ramp, card draw, and combo assembly using banned and powerful cards to outpace opponents and secure early victories.

  • Kenrith, the Returned King

    Kenrith, the Returned King

    Utilizes a toolbox of banned cards and multiple combos to adapt to board states, employing powerful mana sources and tutors to assemble win conditions.

  • Golos, Tireless Pilgrim

    Golos, Tireless Pilgrim

    Ramp-heavy deck aiming to cheat out powerful lands and cast game-winning spells quickly, often using banned cards to accelerate mana and disrupt opponents.

  • Norman Osborn // Green Goblin

    Norman Osborn // Green Goblin

    A no-ban deck exploiting synergies between aggressive creatures and broken artifacts, focusing on fast mana and combo pieces to overwhelm opponents.

Gameplay Insights

  • 1

    Early deployment of multiple fast mana artifacts enabled explosive turns with multiple spells and creatures cast quickly to gain immediate advantage.

  • 2

    Casting Orcish Bow Master forced opponents to respond immediately to its counterspell trigger, demonstrating the power of disruptive permanents in cEDH.

  • 3

    Using bounce spells like Snapback to remove problematic creatures at instant speed helped mitigate tempo loss and maintain board control.

  • 4

    Players carefully managed triggers and spell counts to avoid unintentionally activating opponent's abilities while advancing their own game plan.

  • 5

    Demonic Tutor was used proactively in response to opponent actions to secure critical combo pieces or answers, highlighting the importance of timing in cEDH.

  • 6

    Despite the presence of banned cards, players maintained strategic sequencing and resource management to outplay opponents rather than relying solely on raw power.

Notable Cards

  • Mox Diamond

    Mox Diamond

  • Mana Crypt

    Mana Crypt

  • Black Lotus

    Black Lotus

  • Ragavan, Nimble Pilferer

    Ragavan, Nimble Pilferer

  • Demonic Tutor

    Demonic Tutor

  • Lion's Eye Diamond

    Lion's Eye Diamond

  • Gemstone Caverns

    Gemstone Caverns

Gameplay Summary

The game featured a high-powered cEDH match with no ban list, leading to explosive early turns and powerful plays.

One player opened with a strong mana acceleration sequence deploying Mox Diamond, Mana Crypt, and Black Lotus, quickly establishing a board presence with Kraum, Ludevic's Opus and Ragavan, Nimble Pilferer to generate card advantage.

Another player utilized Timna and Kraum partners alongside banned cards to ramp aggressively and set up combos.

Early interaction revolved around resource denial and tempo plays such as bouncing key permanents and pinging creatures, while players jockeyed for position with fast mana and extra turns like Time Lock. A critical moment came when a player cast Orcish Bow Master, which threatened to counter opponents' spells after a certain trigger, prompting attempts to remove or bounce it immediately.

The players navigated around powerful combo enablers and incremental advantage engines with timely counterspells and tutors, including a Demonic Tutor fetched in response to a fetch land play.

Despite the chaotic and broken nature of the no-ban list game, the players maintained strategic focus on assembling combo pieces and leveraging busted mana acceleration to close the game swiftly.

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