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Evra vs Sydri vs Elesh Norn vs Bladewing EDH / CMDR game play for Magic: The Gathering

MTG Muddstah

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Elesh Norn, Grand Cenobite

    Elesh Norn, Grand Cenobite

    Token generation and anthem effects to overwhelm opponents with wide boards of vigilant soldiers and knights, using powerful board wipes and value spells to maintain dominance.

  • Sydri, Galvanic Genius

    Sydri, Galvanic Genius

    Artifact synergy and control, ramping with mana rocks, tutoring key equipment, and utilizing cards like Rest in Peace and Silent Arbiter to hinder opponents while building a resilient board state.

  • Evra, Halcyon Witness

    Evra, Halcyon Witness

    Card draw engine through life gain and sacrifice interactions, using graveyard hate and incremental advantage spells to outvalue opponents and set up a one-shot combo that was ultimately countered.

  • Bladewing the Risen

    Bladewing the Risen

    Aggressive dragon tribal deck focusing on reanimating dragons and leveraging combat triggers and Dragon Tempest to deal heavy damage and generate tokens for board presence.

Gameplay Insights

  • 1

    Trevor maximized token value by chaining Finale of Glory and Martial Coup, creating a massive board that drew cards with Mentor of the Meek before it was mostly wiped by Ryan's Decree of Pain.

  • 2

    Mike's use of Rest in Peace and Silent Arbiter effectively slowed the game down and limited aggressive attacks, controlling the pace while building artifact synergy with Sydri.

  • 3

    Harry's well-timed Oblivion Stone reset the board at a critical moment, removing most threats and allowing him to stabilize despite pressure from token and dragon decks.

  • 4

    Ryan's reanimation of dragons with Bladewing and the subsequent Dragon Tempest triggers created significant threats and board presence, forcing opponents to respond quickly.

  • 5

    Mike's plan to one-shot Harry with Evra was foiled by an Arcane Denial, illustrating the importance of counterspell timing in a multiplayer format.

Notable Cards

  • Finale of Glory

    Finale of Glory

  • Oblivion Stone

    Oblivion Stone

  • Martial Coup

    Martial Coup

  • Rest in Peace

    Rest in Peace

  • Silent Arbiter

    Silent Arbiter

  • Dragon Tempest

    Dragon Tempest

  • Stoneforge Mystic

    Stoneforge Mystic

  • Gilded Lotus

    Gilded Lotus

  • Skullclamp

    Skullclamp

  • Disciple of the Vault

    Disciple of the Vault

Summary

The game started with players establishing their mana bases and early board presence through mana rocks and token generators. Trevor on Elesh Norn quickly developed a strong token army using spells like Finale of Glory and Martial Coup, generating numerous vigilant soldier and knight tokens. Mike on Sydri focused on artifact synergies, ramping with cards like Stoneforge Mystic and Gilded Lotus, while also playing control elements such as Rest in Peace and Silent Arbiter to manage the board. Harry on Evra aimed for incremental advantage through card draw and graveyard interaction, casting utility creatures and using spells like Oblivion Stone to reset the board and disrupt opponents' resources. Ryan piloting Bladewing the Risen pursued a dragon tribal strategy, reanimating dragons and leveraging Dragon Tempest for aggressive board swings.

Description

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Sydri: tappedout.net/mtg-decks/24-03-19-robot-rock Elesh Norn: tappedout.net/mtg-decks/norns-tokens

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►This game was filmed by Trevor in New Jersey

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Music from filmmusic.io: “Sneaky Snitch” by Kevin MacLeod (incompetech.com) Licence: CC BY (creativecommons.org/licenses/by/4.0)