Deck & Commander Strategies

Shiko and Narset, Unified
This deck focuses on casting multiple spells per turn to copy them using the flurry mechanic, generating incremental value and leveraging prowess creatures to build a board of tokens and deal incremental damage.

Teval, the Balanced Scale
Teval's deck mills cards aggressively to fill the graveyard, then utilizes graveyard recursion and token creation to maintain board presence, aiming for a grindy mid-to-late game with zombie druid tokens.

Ureni of the Unwritten
Ureni aims to cheat large dragons into play quickly, leveraging flying spirit dragons and powerful dragon creatures to overwhelm opponents with big threats.

Zurgo Stormrender
Zurgo employs aggressive token generation through combat triggers and sacrificial outlets to draw cards and drain opponents, focusing on a fast, aggressive board state with warrior tokens.
Gameplay Insights
- 1
Teval's milling ability synergizes well with graveyard recursion to generate zombie druid tokens, creating a steady stream of blockers and attackers.
- 2
Zurgo Stormrender's mobilize ability and warrior token creation allowed for incremental damage and card draw when sacrificing tokens, putting pressure on opponents early.
- 3
Shiko and Narset's flurry mechanic incentivizes casting multiple spells per turn to maximize spell copying and value generation, complemented by prowess creatures that generate additional tokens on combat damage.
- 4
The casting of Encroaching Dragonstorm provided a critical ramp boost by fetching lands and recurring dragons, enabling explosive plays and late-game domination.
- 5
Players prioritized mana ramp and setting up their engines early, highlighting the importance of acceleration in these preconstructed decks with generally higher mana curves.
Notable Cards
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Teval, the Balanced Scale
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Zurgo Stormrender
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Shiko and Narset, Unified
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Ureni of the Unwritten
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Dragonstorm
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Arcane Signet
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Mystic Monastery
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Skull Prophet
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Life from the Loam
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Encroaching Dragonstorm
Gameplay Summary
The game began with each player establishing their board states and ramping mana through various lands and signets.
Early plays included setting up key creatures and enchantments such as Teval, the Balanced Scale, who focused on milling cards and generating zombie druid tokens, and Zurgo Stormrender, who created warrior tokens and drew cards through combat triggers.
The Shiko and Narset deck aimed to cast multiple spells per turn to copy them and generate value, while Ureni of the Unwritten sought to cheat large dragons into play. As the game progressed, Teval's milling engine started producing zombie tokens, ramping the board presence.
Zurgo's aggressive token generation and combat damage drew extra cards and pressured opponents.
Shiko and Narset leveraged spells and prowess creatures to chip away at life totals and create additional tokens.
A significant turning point was the casting of the Dragonstorm enchantment, which allowed for explosive land ramp and dragon recursion, enabling the player to accelerate towards powerful late-game threats.
Overall, the game featured a mix of aggressive token production, spell synergy, and graveyard interactions, with each deck pursuing its unique strategy to dominate the battlefield.















