Deck Strategies
Yennett, Cryptic Sovereign
Yennett’s deck is built around triggering massive spells from the top of the deck during attacks, using top-deck manipulation and casting high-impact spells to control the board and generate value.
Rocco, Cabaretti Caterer (Tempting Worm)
This deck’s plan revolves around Tempting Worm, enabling opponents to put multiple permanents from their hands onto the battlefield for free while the player prepares to steal those creatures with cards like Insurrection to swing the game in their favor.
Jinnie Fay, Jetmir's Second
Jinnie Fay’s deck focuses on creating and enhancing dog tokens with flying and +1/+1 counters, using synergy between creatures and enchantments to build a defensive and aggressive board presence.
Rith, the Awakener
Rith’s strategy is to produce a large number of tokens, especially elves, and leverage anthem effects and combat tricks to overpower opponents through sheer numbers and combat damage.
Gameplay Insights
- 1
The deployment of Tempting Worm early on allowed opponents to cheat multiple permanents onto the battlefield simultaneously, drastically accelerating the game state.
- 2
Yennett’s player skillfully used top-deck manipulation and Strionic Resonator to double triggered abilities, maximizing the value of their attacks and spells.
- 3
Players prioritized casting protective spells and equipping hexproof effects to safeguard critical creatures and planeswalkers from Tempting Worm's disruptive potential.
- 4
Stealing opponents' permanents with Insurrection was a pivotal threat, forcing players to consider immediate removal or defense strategies to protect their key assets.
- 5
Jinnie Fay’s token generation and protection synergy helped stabilize her board presence, allowing incremental pressure despite the chaotic board development.
- 6
Rith’s player’s token generation was a constant threat, aiming to pressure opponents before Tempting Worm’s player could execute a decisive steal or sweep.
Notable Cards
Insurrection
Swiftfoot Boots
Elvish Piper
Strionic Resonator
Summary
The game began with relatively slow starts from all players, each setting up their mana bases and early plays cautiously. Tempting Worm’s player quickly established their key piece, allowing everyone except themselves to put multiple permanents onto the battlefield for free, a critical moment that ramped up the board state dramatically. In response, the other players prepared their defenses and strategies carefully, with Yennett’s player focusing on stacking powerful spells on top of their deck to cast during combat, while Jinnie Fay’s deck developed a theme centered on dog tokens with flying and counters to create a resilient army. Rith’s player aimed to flood the board with tokens and leverage them to overwhelm opponents.