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I Hate Your Deck #56 Marneus Calgar v Veyran v Nashi v Nekusar || Commander Gameplay MTG EDH

I Hate Your Deck

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Marneus Calgar

    Marneus Calgar

    Create warrior tokens with double strike to generate card draw and board presence, aiming to overwhelm opponents with combat damage and token synergies.

  • Veyran, Voice of Duality

    Veyran, Voice of Duality

    Leverage magecraft to double trigger instant and sorcery spell effects, growing Veyran and controlling the board with counters and spells.

  • Nashi, Moon Sage's Scion

    Nashi, Moon Sage's Scion

    Use combat damage triggers to exile cards from each player's library and cast those spells by paying life instead of mana, disrupting opponents and gaining resource advantage.

  • Nekusar, the Mindrazer

    Nekusar, the Mindrazer

    Force opponents to draw extra cards and deal damage to them for each card drawn, combining this with wheels and infect to quickly drain life totals.

Gameplay Insights

  • 1

    Marneus Calgar's token creation and card draw synergy allowed for steady resource accumulation and board presence, putting pressure on opponents.

  • 2

    Veyran's magecraft effectively doubled the impact of instants and sorceries, making control spells and counters more impactful.

  • 3

    Nashi's ability to cast exiled cards by paying life provided flexible and powerful plays that disrupted opponents' plans and accelerated value generation.

  • 4

    Nekusar's damage on card draws, combined with wheels and infect, created a constant threat that forced opponents to balance their hand sizes carefully.

  • 5

    Early ramp artifacts like Soul Ring and Arcane Signet were pivotal to accelerating each player's game plan and enabling early deployment of commanders and key spells.

  • 6

    Black Vice introduced a hand size penalty that added incremental damage each upkeep, pressuring players to manage their resources tightly.

Notable Cards

  • Marneus Calgar

    Marneus Calgar

  • Veyran, Voice of Duality

    Veyran, Voice of Duality

  • Nashi, Moon Sage's Scion

    Nashi, Moon Sage's Scion

  • Nekusar, the Mindrazer

    Nekusar, the Mindrazer

  • Arcane Signet

    Arcane Signet

  • Suspicious Bookcase

    Suspicious Bookcase

  • Reliquary Tower

    Reliquary Tower

  • Mental Misstep

    Mental Misstep

Summary

The game began with players quickly establishing their board states and mana bases, setting the stage for a high-spice multiplayer Commander match. Marneus Calgar focused on creating and leveraging warrior tokens with double strike to generate card advantage and board presence. Veyran, Voice of Duality utilized magecraft to double trigger abilities and grow herself while controlling the board with counterspells and spells. Nashi, Moon Sage's Scion played a disruptive role by exiling cards from opponents' libraries and then casting them with life payment, adding a layer of resource manipulation and flexibility. Nekusar, the Mindrazer aimed to force card draw across the table while punishing opponents with damage, synergizing with wheels and infect to accelerate damage output. Early turns saw players deploying key artifacts like Soul Ring and Arcane Signet to ramp quickly. Marneus leveraged his token creation and card draw to maintain pressure, while Nashi began to build a threatening board presence with evasive combat damage triggers. Nekusar steadily inflicted damage through forced draws and hand size penalties, creating tension on the table. Veyran's magecraft doubled the impact of instants and sorceries, enabling efficient disruption and growth. The game featured several crucial interactions involving token generation, card advantage engines, and damage over time effects. The win condition revolved around Marneus overwhelming with double strike warriors, Nekusar draining life through damage triggered by draws, and Nashi utilizing exiled spells to generate value and disrupt opponents' resources. The balance of control, tempo, and incremental damage made for an intense, strategic multiplayer game.

Description

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Show Notes:

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