PRIDE cEDH PART 4 FEAT. OOPS...ALL SALT/JELLY MTG - IMPLEMENTS OF cEDH - S28E5 - #MTG #PRIDE #EDH thumbnail Blurred backdrop thumbnail
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PRIDE cEDH PART 4 FEAT. OOPS...ALL SALT/JELLY MTG - IMPLEMENTS OF cEDH - S28E5 - #MTG #PRIDE #EDH

Veil of Death MTG


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Ketramose, the New Dawn

    Ketramose, the New Dawn

    Focuses on graveyard disruption and controlling opponents' recursion with exile effects, while incrementally building board presence and mana ramp.

  • Cecily, Haunted Mage

    Cecily, Haunted Mage

    Utilizes graveyard interaction and incremental card advantage to control the game and set up midrange threats.

  • Kitsa, Otterball Elite

    Kitsa, Otterball Elite

    Executes a storm-based combo finish leveraging interaction with artifacts and spell duplication, culminating in Grapeshot storm kills.

  • Orvar, the All-Form

    Orvar, the All-Form

    Leverages spell copying and cascade effects to generate overwhelming value and storm combos.

Gameplay Insights

  • 1

    Exiling lands from opponents' graveyards early slowed down recursion-based strategies effectively.

  • 2

    The successful Doomsday pile setup was a pivotal moment that enabled a controlled and efficient win condition.

  • 3

    Players used multiple layers of spell copying and storm triggers to maximize damage output during the combo turn.

  • 4

    Strategic sacrifice of creatures like Soul Guide Lantern and Bowmasters allowed for card draw and triggered abilities, maintaining resource flow.

  • 5

    Managing triggers and storm count carefully ensured the combo resolved without interruption despite opponents' disruption attempts.

Notable Cards

  • Grand Abolisher

    Grand Abolisher

  • Orcish Bowmasters

    Orcish Bowmasters

  • Scrabbling Claws

    Scrabbling Claws

  • Doomsday

    Doomsday

  • Food Chain

    Food Chain

  • Grapeshot

    Grapeshot

  • Electrodominance

    Electrodominance

  • Red Elemental Blast

    Red Elemental Blast

  • Mox Amber

    Mox Amber

  • Misty Rainforest

    Misty Rainforest

  • Force of Vigor

    Force of Vigor

  • Demonic Consultation

    Demonic Consultation

  • Tavern Scoundrel

    Tavern Scoundrel

Gameplay Summary

The game began with players developing their mana bases and early board presence, including the deployment of utility lands and creatures like Grand Abolisher and Orcish Bowmasters.

Early interaction focused on graveyard exile and disruption, with players leveraging cards such as Scrabbling Claws and Soul Guide Lantern to limit recursion.

Midgame saw a significant escalation as a Doomsday pile was assembled, aiming to set up a combo finish.

Despite some disruption attempts, Doomsday successfully resolved, setting up a tightly controlled stack and library configuration.

Subsequently, Food Chain was cast, enabling a fast mana engine and combo potential. The climax featured a massive storm combo involving multiple copies of key spells like Grapeshot and Red Elemental Blast, amplified by Electrodominance and duplicating effects.

This storm sequence generated numerous Treasures and spell copies, systematically clearing the board of opposing creatures and overwhelming opponents with damage.

The interaction with tokens and triggers provided a decisive advantage, culminating in a high-impact win condition centered around storm and Food Chain synergy.

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