Deck Strategies
Momir Vig, Simic Visionary
Utilizes green and blue creature spells to tutor and draw additional creatures, building a value engine through continuous creature deployment and card advantage.
Aegar, the Freezing Flame
Focuses on dealing excess damage with Giants and Wizards to draw cards, maintaining hand size and pressure through damage-based card draw.
Goro-Goro and Satoru
Aggressively generates Red Dragon Spirit tokens and uses haste to overwhelm opponents quickly, leveraging combat damage triggers and Ninjutsu synergy.
Rielle, the Everwise
A spell-slinger deck that grows the commander with instants and sorceries in the graveyard and gains card advantage through discards and draws, aiming to outvalue opponents.
Gameplay Insights
- 1
Momir Vig's early investment in Shaper Sanctuary provided consistent card draw when his creatures became targets, enhancing his resilience against removal spells.
- 2
Aegar's ability to draw cards by dealing excess damage incentivized aggressive combat and damage spells, maintaining his hand size advantage.
- 3
Goro-Goro and Satoru's creation of 5/5 Dragon Spirit tokens with flying and haste allowed for quick and repeated offensive pressure.
- 4
Rielle's discard-draw synergy allowed her to cycle through cards rapidly, enabling her to maintain a high level of card advantage and fuel her spell-slinger strategy.
- 5
Players were cautious about attacking given the potential for combat tricks and blockers, leading to strategic pacing and incremental board development.
Notable Cards
Phantom Warrior
Glint-Horn Buccaneer
Faithless Looting
Nantuko Blightcutter
Summary
The game started with players establishing their mana bases and early board presence, with Momir Vig focusing on green and blue creature synergies to set up his value engine. Aegar, the Freezing Flame aimed to leverage excess damage from Giants and Wizards to draw cards and maintain card advantage. Goro-Goro and Satoru focused on creating aggressive Red Dragon Spirit tokens and using haste to apply pressure quickly. Rielle, the Everwise pursued a spell-slinger strategy, growing her commander with instant and sorcery spells in the graveyard, drawing cards through discard effects, and aiming to overwhelm opponents with card advantage. Early pivotal moments included Momir Vig deploying Shaper Sanctuary to draw cards when creatures became targets, enhancing his resilience against removal. Aegar successfully cast his commander and started building a threatening board presence with creatures like Phantom Warrior. Goro-Goro and Satoru created multiple dragons and used Ninjutsu to maintain offensive momentum. Rielle capitalized on discard and draw spells, enabling her to maintain a steady flow of resources. The game was marked by key combat interactions and tactical use of spells that controlled the board while preparing for larger threats. The players balanced aggression and card advantage, setting up for potential combos or overwhelming board states to secure victory.