Deck Strategies
Ellivere of the Wild Court
Focused on enchanting the commander to increase its power and triggering beneficial effects.
Imodane, the Pyrohammer
Aimed to deal damage directly to opponents using the commander's triggered ability.
Hylda of the Icy Crown
Leveraged Hylda's untap ability to generate value and control the board.
Rowan, Scion of War
Utilized Rowan's cost reduction ability to cast high-cost spells and control the board.
Gameplay Insights
- 1
John's decision to play Birexi and Purge was a game-changer, resetting the board and disrupting the other players' strategies.
- 2
Sam's tactical use of Hylda's untap ability allowed him to generate consistent value and maintain board control.
- 3
Tom's lethal combination of Dictate of the Twin Gods and Seismic Strike, triggered by Imodane, ended the game in a dramatic fashion.
- 4
Extra's strategy of enchanting Ellivere greatly increased the commander's power, making him a significant threat early in the game.
Notable Cards
Helm of the Gods
Dictate of the Twin Gods
Seismic Strike
Ancestral Mask
Summary
The game kicked off with players quickly ramping up and deploying their commanders. Extra, who played Ellivere of the Wild Court, became an early threat, enchanting his commander with Helm of the Gods and Ancestral Mask. However, the game saw a major shift when John, piloting Rowan, Scion of War, played Birexi and Purge, clearing the entire board. Following this, the game became a back-and-forth struggle with players recasting their commanders and building their boards. Tom, playing Imodane, the Pyrohammer, made considerable use of his commander's damage-dealing ability, while Sam, with Hylda of the Icy Crown, tactically untapped and tapped his commander to generate value. Ultimately, the game came to a dramatic close as Tom used Dictate of the Twin Gods and Seismic Strike to trigger Imodane's ability, dealing lethal damage to both Extra and Sam.